Scrutator Klarm

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Scrutator Klarm is a secondary character in Ian Irvine's The Well of Echoes quartet. He is the Provincial Scrutator to Borgistry and is, unlike most Scrutators, uncorrupt.

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[edit] Attributes

Klarm is known as the "Dwarf Scrutator", because his body did not grow properly and he is about half the height of a normal man. He is a handsome man with a thick mane of dark hair and twinkling blue eyes. When Perquisitor Fyn-Mah ordered that Klarm's air-floater be shot down when he tried to prevent her and her teams escape, his legs were injured. Klarm later joins forces with Fyn-Mah etc. and all is forgiven, but he now walks with a rolling gait.

Klarm is very different from his fellow Scrutators. Though he is a hard man, he is fair and just as well. Klarm is extremely motivated, as he knows that because of his physical imperfection he must strive all the more harder. It was a challenge for him to become Scrutator, though he was close to becoming a member of the Council. Chief Scrutator Ghorr stated that Klarm "never did know when to stop" , referring to his speech as Ghorr prepared to destroy him and that was why he was not admitted to the Council. He admits to being an admirer of Xervish Flydd and his principals.

[edit] Klarm's Role

[edit] Tetrarch

Klarm first appeared coming around the mountain of Booreah Ngurle. He met with the Geomancer Gilhaelith and used his scrutator magic to be undetected as he approached Nyriandiol. Klarm visited Gilhaelith regarding Tiaan Liise-Mar and the thapter. He knew that Gilhaelith's spies would have told him of the thapter and had hoped that their friendship would cause Gilhaelith to give him any information he possessed. Gilhaelith however had no intention of giving up Tiaan or the thapter, which he had already discovered and concealed within his fortress, and denied any knowledge of their whereabouts.

[edit] Scrutator

Klarm arrived at the scene of the battle of Snizort, along with his superiors, the Council of Scrutators. He was there to act as a witness in the trial of Xervish Flydd, who was being accused of great treachery against humanity.

It is revealed that it was Klarm who oversaw the creation of the device Flydd attempted to use, to destroy the node-drainer, the lyrinx had placed deep within their underground city. However, the device Flydd used caused the node itself to explode, rendering humanities clankers useless and causing the death of many men, defencless against the lyrinx. Klarm testified, truthfully, that the test-run of the device went exactly as it should. Flydd was later condemned to slavery.

Klarm was in charge of an air-floater attempting to force Flydd's supporters, Fyn-Mah and Irisis Stirm, to land their own machine. Fyn-Mah ordered a soldier under her command, Flangers to then fire at Klarm's machine, causing it to explode and kill everyone on board, except Klarm, who was greviously injured.

When Flydd, who had escaped hauling clankers, his duties as a slave, was tracked to Fiz Gorgo, along with many others, Klarm accompanied the Council, awaiting what he at the time thought to be, executions that were in the best interests of humanity.

The Well of Echoes
Writer: Ian Irvine
Main Characters: Cryl-Nish Hlar | Tiaan Liise-Mar | Gilhaelith | Irisis Stirm | Jal-Nish Hlar | Liett | Malien | Minis | Ryll | Ullii | Vithis | Xervish Flydd | Yggur
Secondary Characters: Eiryn Muss | Flangers | Fusshte | Fyn-Mah | Ghorr | Gyrull | Klarm | Merryl | Troist
Species: Aachim | Charon | Faellem | Lyrinx | Old Humans
Books: Geomancer | Tetrarch | Scrutator | Chimaera