Sabre River

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Sabre River
Code CM3
Rules Required Dungeons & Dragons, 1 st ED
Character Levels 18 - 22
Campaign Setting CM
Authors Douglas Niles & Bruce Nesmith
First Published 1984
Linked Modules
CM1, CM2, CM3, CM4, CM5, CM6, CM7, CM8, CM9

Sabre River is a 1984 adventure module for the Dungeons & Dragons roleplaying game. Its associated code is CM3.

Contents

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[edit] Advertising blurb

The back cover of the module reads:

You are a guest of the count, one of your allies and the strongest man in the region. Your sojourn has been pleasant, a nice change after weeks of battle. Suddenly the courtyard below your window is filled with the noise of galloping horses. More guests?

You yawn as you look out. But these people arriving look more like tax collectors than guests. You decide to give your attention to something more interesting, like dinner.

Relax while you can, friend, because these new arrivals are about to lead you to a crimson sailor, a cozy Tower of Terror, and a river with an aching heart.

Sabre River includes a complete campaign setting, new NPCs, dungeon and wilderness encounters, and a mysterious story.

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[edit] External links

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