Rumble Fighter
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'Rumble Fighter' | |
---|---|
Developer(s) | Gretech,
Nimonix |
Publisher(s) | OGPlanet |
Engine | Unknown |
Version | Version 1.51 |
Platform(s) | Windows |
Release date | August 2007 (Full Release) |
Genre(s) | Online Fighting Game |
Mode(s) | Online Multiplayer |
Media | Client Download |
System requirements | Minimum
Recommended
|
Input methods | Keyboard, Mouse, Controller |
Rumble Fighter (also referred to as RF) is a free-of-charge, 3-D, online fighting game developed by Gretech and Nimonix, and published by OGPlanet. The game is a translated port of an original game called "Gem Fighter" ("젬파이터" in Korean -- literally "Gem Fighter"), which originated from Korea. As of now, Rumble Fighter is only open to users residing in the United States and Canada.[1] As Rumble Fighter progresses in development, new additions may be implemented in the game.
Rumble Fighter is a casual fighting MMOG in which players may battle with each other, or as teams. The game allows players to choose between several fighting styles, which are known in-game as "Sacred Scrolls". With its "ExoCore" system, players are able to undergo transformations during a battle. Such transformations change both the player's appearance and his or her fighting abilities.[2]
Additionally, players are given the option to change their characters' appearances by purchasing items using one of two currencies: "Astros" or "Carats." Although the game is free to play, users are able to buy Astros, OGPlanet's universal online currency,[3] which may be used to purchase in-game items normally unavailable by other means. Other items may be purchased with Carats, the currency exclusively used in Rumble Fighter, which are usually obtained by winning battles. Players may also buy clothing or accessories for their characters from the item shop, which, upon equipping, may affect their stats, such as HP, SP, strength, armor, speed, and jumping capabilities.
Contents |
[edit] Plot
A long time ago, an evil spirit known as the Shadow King planned to conquer the world and consume everyone in it. Many fighters fought hard in trying to defeat the evil king, but unfortunately some could not overcome the evil and became consumed by his power. These consumed fighters were known as the Dark Guardians. The Shadow King was defeated when fighters captured his evil spirit with the Sacred Seals and placed it underground in a location known as "Resurrection".
After the defeat of the Shadow King, the Dark Guardians disappeared into the darkness as they waited for the perfect opportunity to strike again. The ancient Guardian fighters who fought and defeated the Shadow King, gathered together and handed down their special powers to others for the war against evil. These fighters placed their powers into entities known as ExoCores, so the power could be utilized in the future for other fighters if evil ever returns. Fighters known as "Guardians of the Seals" were given these ExoCore abilities to continue the fight against evil. The only way to keep the Shadow King from resurrecting is by protecting the Sacred Seals that contains him. The Seals are the only entity that keeps the Shadow King from returning. To ensure that the Seals were never to be joined again, Guardians secretly placed the Seals throughout the world. The Dark Guardians, however, soon discovered that destroying the Seals was the only way to resurrect the Shadow King. The Dark Guardians searched high and low throughout the lands to locate the Seals. Eventually the Dark Guardians were able to obtain and crush some of the Sacred Seals. With the power of the seals beginning to weaken, the shadow king was able to utilize some of his powers to instruct the Dark Guardians to create corrupted ExoCores to initiate an even more powerful attack to bring the Kings resurrection closer.
Currently, there is a huge war of good versus evil in the fight for the Sacred Seals. With the Seals weakening each day, the hopes of victory for the Guardians are starting to slip away. In preparation for the very worst, a Rumble Fighter Tournament is being held to recruit the best fighters from around the land to aid in the great war.
[edit] Gameplay
Upon logging in, players will automatically enter a channel. Currently, 6 channels exist in the game, each generally separating players by their skill level: "Beginner," "Amateur," "Semi-Pro," "Professional," "Open," and "Tournament." Players may be promoted or demoted to different channels based on their performance in battles. The Open channel, however, is available to all players, and the Tournament channel is opened only on certain occasions.
The Beginner channel is a place where all new players start in. Once a player has proven to be strong enough, he will move up a channel. Also, once a player finishes a tutorial, he will be given some items and costumes to use. Players may also receive items from other players. The Amateur channel is the next step from Beginner; this channel welcomes players to Rumble Mode, consisting of various gameplay changes such as Caged Beast, Moving screen, and more. After continuing to prove their selves, players will be moved into the Semi-Pro channel. In that channel, the level of competitiveness will rise. The professional channel is the upper tier of the Rumble fighter tournament; this channel is only for the best players in the game. In the open channel, any players may choose to join at any time showcasing the various skill levels that Rumble fighter has to offer. If players are looking for the broadest range of competition outside of their channel, this is the place to be.
On the bottom of the screen there are four buttons. The item shop, My character, the buddy list, and a gift list. In the item shop, there is a variety of fighting styles, ExoCores, clothing, and accessories, which, upon equipping, may affect their playing abilities. Players may choose to spend their carats in the item shop. In the My Character section, all of the player's fighting styles, ExoCores, clothing, and accessories are stored. Players are able to change their appearance, or fighting abilities in this section.
[edit] Character Classes
Rumble Fighter features four unique character classes, each with its own set of strengths and weaknesses. Depending on the character class a player chooses, he/she will have access to different options of clothing, Sacred Scrolls, or ExoCores with which to equip his or her character with. A player initially chooses one character class to start playing as, but may purchase additional classes through the use of in-game Carats. Another note about character classes in Rumble Fighter is that gender plays a slight role, as it affects the stats a character has, although the difference is minimal. Currently, there are four character classes in Rumble Fighter.
[edit] Striker
The basic martial arts specialist, Strikers are strong in physical strength and close combat. This balance makes them ideal for beginners. When using overdrive mode equipment, their close combat skills are even further heightened. Strikers possess the top base HP and Strength out of the available classes.
[edit] Soul Fighter
Soul Fighters are aptly named because they have the ability to call upon other living souls for power. Strong in speed and jump, but weak in defense, their winning strategy is to hit-and-run, making them better for experienced users. With their overdrive mode equipment, they can morph into beasts or take on other forms. Soul Fighters possess the highest base Speed and Jump out of the four classes.
[edit] Elementalist
Elementalists have strong psychic powers which makes their special skill attacks quite powerful, while their offense and defense abilities are weak. Their winning strategy is fighting with their special skills from distance. Their overdrive mode equipment can summon various elemental spirits into battle. Elementalists possess the top base SP out of the four classes, but also have the lowest base stats in HP, Armor and Strength.
[edit] Alchemist
Skilled in the arts of transmutation, Alchemists have gear which offers great defense, but with speed being their obvious drawback. So their winning strategy always involves defense first, then strong attacks with their special skills second. Their overdrive equipment can make huge armor or mechs. Alchemists possess the highest base Armor out of the four classes, but also the lowest base Speed and Jump.
[edit] Game Modes
In each channel, a list of rooms is provided. Each room may hold up to 8 people. The objective and conditions to win a battle are dependent on the game mode and settings that the room creator has set.
[edit] Battle Mode
As an individual or a team, players are given two minutes to fight with one another. Points are awarded at the end of each round, and are based on performance in battle. The team or player with the most points at the end of the game is declared the winner.
[edit] Rumble Mode
Unlike Battle Mode, which primarily focuses on fighting, Rumble Mode adds several dynamics to gameplay.
- Arena
Players are provided with a rather confined area in which to fight, and are given an unlimited amount of lives. In this mode, the objective is to defeat the most opponents within the time limit. Once a character is defeated, he or she will automatically respawn elsewhere in the area. This continues until the time limit is reached.
- Caged Beast
The round begins by having two opposing players placed in the center of the arena. All other players are left in cages, watching the fight between these two players. When one of the players fighting in the initial 1-on-1 is defeated, a player on their team is released from the cage, replacing their teammate's position in battle. This continues until the time limit reaches 60 seconds, at which point all remaining cages are broken, thus setting all players free and beginning a battle in which all remaining players are involved.
- King of the Hill
This mode may be played in teams, or as a free-for-all. All players are given 2 minutes to reach the top of a given hill, trying to stay on its peak for as long as possible. At set intervals, a flag is awarded to the current player on top of the hill. Once a player is in possession of three flags, the three icons are then replaced with a larger flag. The first team or individual that has four of such sized flags is declared the winner.
- Moving Screen
Unlike Battle Mode, the arenas offered in Moving Screen are continuously moving in a single direction. If a player cannot keep up or goes too quickly, he will fall off the screen, consequently resulting in defeat. Opposing players may knock others off the arena using various combative techniques. Once the time limit reaches a certain point, the arena will cease to move, leaving players to fight within the remaining time.
- Potion Battle
This mode may be played in teams, or as a free-for-all. Principally, the objective is to fend opposing players from a blue bottle, while consuming its contents. When a bottle spawns in an arena, an arrow appears to indicate the bottle's position relative to the player. Once a player reaches the bottle, they may pick it up by pressing their assigned punch button, thus causing the arrow to disappear. They can then press it once more to drink it, which, during the moderate amount of time it takes to fully consume, quicker players can attempt to knock them down, causing players to drop the potion. The player who drinks the most bottles is declared the winner.
[edit] Bonuses
In a game involving more than two players, various bonuses may be given to players if they have fulfilled certain conditions during battle.
However, it seems that "Fool" and "Coward" no longer appears in the end game results.
Name | Bonus | Condition |
---|---|---|
Best Combo | 15% more points | Land the longest combo in the room |
Best Down | 15% more points | Defeated the most enemies; only awarded in a tie |
Best Hit | 30% more points | Most damage dealt |
Best Point | 30% more points | Most points of all players |
Fool | 15% deducted from points | Awarded to the player who has the least amount of play time |
All Kill | 80% more points | Kill every player every round in a game consisting of 8 people and 3 rounds |
Coward | 15% deducted from points | Player who survives the entire game while having the lowest points |
[edit] Sacred Scrolls
The "Sacred Scroll" system allows players to choose from various real-world fighting styles and fictional styles, each with its own set of combative moves.[4] Although these items may be purchased in the game's "Item Shop", some Sacred Scrolls may be exclusive to certain character classes. As Rumble Fighter progresses in development, new Sacred Scrolls may be implemented.
[edit] ExoCores
The "ExoCore" system allows players to transform their characters during a battle, changing their appearance, usually significantly, and often overriding a Sacred Scroll's set of combative moves. Players may hold up to two ExoCores at once, though they are limited to using one ExoCore at a time. Each ExoCore provides the player with at least one new ability they may use in combat. The limit of one active ExoCore at a time urges the need for strategic choice because of the differing abilities each ExoCore grants the player.
Although ExoCores may be purchased from the game's "Item Shop," some may be exclusive to certain character classes. As Rumble Fighter progresses in development, new ExoCores may be implemented.
Name of Fighting Style | Availability | Cost |
---|---|---|
Street | All classes | 5000 Carats |
Renegade | All classes | 6000 Carats |
Jujitsu | All classes | 9000 Carats |
Taekwondo | All classes | 11000 Carats |
Ninjitsu | "Soul Fighter" class only | 12500 Carats |
Shidokan | "Alchemist" class only | 13500 Carats |
Kung-Fu | "Striker" class only | 15000 Carats |
Kobudo | "Elementalist" class only | 15000 Carats |
Murekwon | All classes | 19300 Carats |
Taekkyon | All classes | 21500 Carats |
Muay Thai | All classes | 27000 Carats |
Mao Gong | All classes | 29000 Carats |
Shaolin | All classes | 29000 Carats |
Jeet Kune Do | All classes | 141 Astros |
Boxing | All classes | 141 Astros |
Karate | Striker and "Alchemist" class only | 147 Astros |
Drunken Boxing | All classes | 150 Astros |
Baguazhang | All classes | 150 Astros |
Koroshu | All classes | 150 Astros |
Sage Master | All classes | Currently only accessible through the treasure chest/key method and events |
Pro Wrestling | All classes | 157 Astros |
Geumgangtu | All classes | 160 Astros |
Zin Taekwondo | All classes | 175 Astros |
Name of ExoCore | Availability | Cost |
Ninja Spirit | "Soul Fighter" class only | 10500 Carats |
Fire Charger | "Elementalist" and "Alchemist" class only | 10500 Carats |
Cannon Barrel | All classes | 11500 Carats |
Mecha Strike | "Striker" class only | 11500 Carats |
Cannon Launcher | "Alchemist" class only | 13500 Carats |
Youngblood Wolf | "Soul Fighter" class only | 15000 Carats |
Heaven's Fist | "Striker" class only | 15500 Carats |
Thunderstorm Charger | "Elementalist" class only | 16500 Carats |
Martial Arts Soul | All classes | 25000 Carats |
Cyclone Charger | "Elementalist" class only | 98 Astros |
Psychic Charger | "Elementalist" class only | 98 Astros |
Iron Fist | All classes | 105 Astros |
Iron Armor | "Alchemist" class only | 106 Astros |
Dragon Striker | "Striker" class only | 111 Astros |
Sheep's Cry | "Soul Fighter" class only | 130 Astros |
Moon Wolf | "Soul Fighter" class only | 140 Astros |
Night Wolf | "Soul Fighter" class only | 140 Astros |
Relic of Phantomcore | "Soul Fighter" class only | 178 Astros |
Ice Charger | "Elementalist" class only | 203 Astros |
Knight Blade | "Alchemist" class only | 172 Astros |
Xero's Discus | "Striker" class only | 191 Astros |
Golden Lion | "Soul Fighter" and "Striker" class only | 185 Astros |
Blade Spirit | "Soul Fighter" class only | 210 Astros |
[edit] References
- ^ OGPlanet News Posting. Retrieved on 2007-12-29.
- ^ Gaming Today Q&A. Retrieved on 2007-12-29.
- ^ Gaming Today Q&A. Retrieved on 2007-12-29.
- ^ Gaming Today Q&A. Retrieved on 2007-12-29.
[edit] External links
- http://www.ogplanet.com/ - OGPlanet website
- http://www.ogplanet.com/rf/ - Official Rumble Fighter website
- http://www.gemfighter.com/ - Official Gem Fighter website (Korean)