RPM Racing
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RPM Racing | |
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Developer(s) | Silicon & Synapse[1] |
Publisher(s) | Interplay Entertainment, Victor Interactive Software |
Platform(s) | SFC/SNES |
Release date | 1992 |
Genre(s) | Racing |
Mode(s) | Single player, multiplayer |
Media | cartridge |
RPM Racing (short for Radical Psycho Machine Racing) is a Super Nintendo Entertainment System racing game developed by Silicon & Synapse(now known as Blizzard Entertainment ) with help from Interplay Entertainment and published by Interplay. It was a successful remake of the Commodore 64 program Racing Destruction Set, developed by Electronic Arts in 1985. It claims to be the first American-developed game for the SNES system.[1] The game is also very similar to the Rock N' Roll Racing, another game developed by the same developer, although Rock N' Roll Racing is more advanced in both graphics and features.
[edit] Gameplay
In the game, players can race in a regular season, a single race, and even get to create their own course. The courses can be straight and oval like NASCAR, curvy and flat like Formula One, or hilly and unpredictable like a monster truck track. The winner gets money and a chance to score his initials for the fastest time.
[edit] References
[edit] External links
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