RPG Maker 95
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RPG Maker 95 | |
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Developer(s) | ASCII |
Publisher(s) | ASCII (up to 2000[1]), Enterbrain |
Platform(s) | Microsoft Windows |
Release date | March 28, 1997 (Japan Only) |
Genre(s) | CRPG |
Mode(s) | Single player |
System requirements | Windows 95/98/98SE/ME[1] |
RPG Maker 95, or RM95 for an abbreviation, is the first Windows version of the RPG Maker series developed and published by ASCII, released in Japan March 28th, 1997 as RPG Tsukuru 95 (RPGツクール95 Ārupījī Tsukūru Kyūjūgo?).[2] The game is ASCII's third RPG making application for the PC.[2] The game is also the first in the series to receive an unauthorized English translation and release.[3]
Contents |
[edit] Features
[edit] Graphics
RPG Maker 95 games run at greater resolution (640×480) than those produced by the next two entries in the RPG Makers series (320×240). RPG Maker 95 incorporates a 2D tile engine, that involve separate graphics files for characters, tile sets, backgrounds, and battle animations.
[edit] Battle Type
The battle style of RPG Maker 95 is similar to the Dragon Quest series, in which players do not see their characters, but only see the opponents, whom are facing the PC screen. In later versions this style was replaced, with a more up-to-date battle system in which both playable characters and their opponents appeared
[edit] Music
The music featured in RPG Maker consists of midi and wav files.
The first 2000 releases in Japan were accompanied with a soundtrack CD album "ZONDERLAND" of RPG themed music based on RPG Maker. Music was composed by the U.K. band INTELLIGENTSIA, who also created the RPG MAKER in game FX.
[edit] References
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