Rockman EXE WS
From Wikipedia, the free encyclopedia
Rockman EXE WS | |
---|---|
Developer(s) | Capcom Production Studio 2 |
Publisher(s) | Capcom/Bandai |
Designer(s) | Keiji Inafune |
Platform(s) | WonderSwan Color |
Release date | JP 2003-02-08 |
Genre(s) | Platformer |
Mode(s) | Single player |
Media | Cartridge |
RockMan EXE WS is a title in the Mega Man Battle Network subseries of Mega Man video games. The game was released on the WonderSwan Color only in Japan.
This game is a platformer like MegaMan Network Transmission, rather than an RPG.
[edit] Story
RockMan EXE WS's story is the retelling of Seasons 1 and 2 of the RockMan EXE anime, ending with Gospel.
[edit] Gameplay
Like MegaMan Network Transmission, RockMan EXE WS is a platformer. As you start the game, you are brought to a screen that shows a conversation between Lan and MegaMan as well as any other character in the conversation, briefing you on the situation at hand. You are then brought to a screen that shows a list of the current chips you have (which can be found lying in stage or by defeating enemies) and four boxes.
By selecting a chip from the list, you choose which of the four boxes you want to place the chip in. Once chips are selecting and you begin the stage, you may use the chips by pressing the Y buttons. Unlike the MegaMan Battle Network games, some chips can be used multiple times, or replace your Mega Buster attack (such as Wide Sword).
As you battle through the level, you will notice that the stage splits into two paths. Both paths lead to a different boss, one harder then the other. As you progress through the game, which boss you fight depends on your completion percentage.
|
Template:Platformer-videogame-stub