Road Hogs
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Road Hogs | |
Designer | Erick Wujcik |
---|---|
Publisher | Palladium Books |
Publication date | 1986 |
Genre(s) | Post Apocalyptic |
System | Megaversal system |
Road Hogs is the second role-playing game supplement to the After The Bomb setting of the Teenage Mutant Ninja Turtles and Other Strangeness game. It was published by Palladium Books in 1986 and uses the Palladium Megaversal system.
[edit] Setting
The storyline of After The Bomb introduced a post-nuclear warfare gaming setting, centered around the eastern United States, where most of the area is populated by mutated animals and they form the predominant societies, as opposed to the setting of Teenage Mutant Ninja Turtles and Other Strangeness where mutants live on the fringes of human society. Road Hogs expands that setting to include the western United States which is largely controlled by vicious gangs of mutants in heavily modified vehicles, scavenging for their existence. It is reminiscent of the setting of the movie Mad Max 2: The Road Warrior.
The book includes many new rules for the operation of vehicles, and acquisition of resources in its bleak setting, as well as various adventure scenarios.