Revolution3D
From Wikipedia, the free encyclopedia
Revolution3D | |
---|---|
Developed by | VirtualART |
OS | Windows |
Genre | Game Engine |
Website | Official Webpage |
Revolution3D is a 3D graphics engine developed by VirtualART.
This engine is free for non-commercial and commercial use and provides an easy and fast accessible interface for 3D realtime applications, games etc using DirectX 9.0.
The project was started in 1998 by Simon Theophil and competed with the engine TrueVision3D.
Revolution3D can be used with C++, C#, Visual Basic, Java and Python.
There are already some finished freeware games like Acamar Rising, Kuhtrix, History Of Conquest and R3DChess.
In 2001 Microsoft developed a game called Donkey .NET using Revolution3D. This game was a programming example for the new .NET platform and Visual Basic .NET programming language.
The engine is fine and good but you will find that it lacks documentation in addition to it generates a file called r3d_logfile.log in the c:\ even for the commercial games and this comes from this dll file "R3D09?_D3DPort.dll"; the log file generation is hard coded.