Revelations of the Dark Mother

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Symbol of Lilith
Symbol of Lilith

Revelations of the Dark Mother is a fictional book written in a similar style to the Book of Nod for White Wolf, Inc.'s Vampire: The Masquerade role-playing game. The Revelations of the Dark Mother was printed for use as a prop in the game and for inspiration for story-tellers.

The book represents a collection of the writings of a follower of Lilith, one Rachel Dolium. Her sire wished to obtain a copy of the Cycle of Lilith, a work referenced in the Book of Nod. She succeeded after a fashion, becoming a Bahari (one of the vampiric followers of Lilith) and immersing herself in the cults of Lilith. Rachel maintains that no such book as the Cycle of Lilith exists and that the lore of Lilith is carried verbally, oral traditions passed down through the generations by the Bahari & the Lilitu (the all encompassing cult of Lilith, including mortals, Bahari and even stranger creatures.) The Bahari & Lilitu are described as seeking to emulate Lilith, by seeking to explore the depths of Passion, Pain, Ecstasy and other emotions in emulation of the Dark Mother.

The Revelations of the Dark Mother tells of Lilith's creation and subsequent exile from Eden, and her relationship with Lucifer. One of the reasons he was exiled himself is that he gave his cloak of the night to Lilith to hide her from God. Lilith taught Caine the various things now known as disciplines to the kindred.

The Revelations of the Dark Mother is divided into three main parts:

  • First Circle: The Book of the Serpent: Telling of the creation of the Garden of Eden, as well as Lilith & Adam, followed by her subsequent exile for eating the fruit of the tree of life and tree of knowledge. Following her exile she travels to other gardens and explores the world, eventually creating her own garden. Still longing for the fruit of the trees she returns to Eden, falling in love with Lucifer, guardian of the gates of Eden, and playing the part of the serpent who seduces Eve.
  • Second Circle: The Book of the Owl: This is another retelling of Lilith's exile, return to Eden & love for Lucifer. Following these events she returns to her Garden and children and encounters Caine, an exile like her self. Sheltering him, Caine learns much of his condition from Lilith. Having learned from the Dark Mother, Caine leaves returning later with his own childer to slaughter the children of Lilith and destroy her garden.
  • Third Circle: The Book of the Dragon: This is a collection of various Lilitu lore and rites. The shortest of the circles, it somewhat prophetic in nature, telling of the coming end times, Gehenna when Lilith will return to have her vengeance on those who have wronged her and her creations.

References

  • Justin Achilli et al., Vampire: The Masquerade (Revised Edition) (White Wolf Game Studio, 1998, ISBN 1-56504-249-2)
  • Phil Brucato, Rachelle Udell, Revelations of the Dark Mother (White Wolf Game Studio, 1998, ISBN 1-56504-237-9)
  • Andrew Greenberg, The Book of Nod (White Wolf Game Studio, 1994, ISBN 1-56504-078-3)
  • Justin Achilli et al., Guide to the Sabbat (White Wolf Game Studio, 1999, ISBN 1-56504-263-8)