Republic of Rome (game)

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Republic of Rome
Designer Don Greenwood
Richard Berthold
Robert Haines
Publisher Avalon Hill
Jeux Descartes
Players 3 to 6 (solitare and two-player rules also included)
Age range 14 and up
Setup time 10 minutes
Playing time 60 minutes – several days
Random chance Medium
Skills required Diplomacy, Strategic thought

Republic of Rome is a strategy board game that takes place in the senate of the ancient Roman Republic. The game covers the period from 264 B.C. to 43 B.C. divided into 3 periods, an early, middle and late republic.

The game simulates the political process in the senate. Diplomacy, alliances, persuasions, prosecutions, murders and even conspiracies are the tools of the trade by which the players compete to become the most powerful faction in the senate. Power is gained by commanding battles, holding offices, sponsoring gladiator games, sponsoring land bills, owning concessions and in many other ways.

What separates Republic of Rome from many other games is the extent to which the players have to cooperate in order to win. If a player is too selfish or too obviously becomes powerful, he will be put down by the others, if there is not enough cooperation between all players the game wins and all players lose. No one player can win the game without negotiating alliances and using other diplomatic skills.

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