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[edit] October 17

[edit] Roman numerals

i am a standard FIFTH student. We have been assigned to make a Project Report on ROMAN NUMERALS I have found some answers to the CONTENT LIST of the Project. Please help me find answers to -- Uses of Roman Numerals; advantages & Disadvantages

Syed Bilal, Std V (E), Fr Agnel School (Vashi)

You can start with our article on Roman numerals. Other than that, do your own homework. —Keenan Pepper 02:47, 17 October 2006 (UTC)
Advantages? Good luck on finding that. ☢ Ҡiff 03:47, 17 October 2006 (UTC)
How about counting being easier up to three? Fredrik Johansson 05:00, 17 October 2006 (UTC)
Advantages and disadvantages compared to what? One obvious advantage of writing "XLII" rather than "42" is that it does not require extending our list of symbols beyond the Roman alphabet. However, it also limits the size of the numbers we can write. Incidentally, Google has a fun converter for small numbers. --KSmrqT 13:18, 17 October 2006 (UTC)
The advantages would mostly be relative to the systems used previously, like drawing "bundles" of 6, 60, 360, etc. StuRat 14:02, 17 October 2006 (UTC)
Addition's rather easy: just concatenate the symbols and regroup. 13 + 26 = XIII + XXVI = XXXVIIII = 39. Dysprosia 01:01, 18 October 2006 (UTC)
But what about IIX (8) + XIII (13) ? Concat the symbols and you get IIXXIII, and changing the order to XXIIIII doesn't help at all. Taking them in that order (IIX;XIII) is exactly the same as adding 8 and 13 in the first place. – AlbinoMonkey (Talk) 11:45, 18 October 2006 (UTC)
IIX is not the standard way of writing 8. It's usually VIII. But your point is still valid. VIII + XIII does not make VIIIXIII or any other groupiong of those letters that makes any sense to me. JackofOz 21:01, 18 October 2006 (UTC)
Argh yeh sorry, total mind blank on the 8 thing. XVIIIIII might make sense if you just add them up - 10 + 5 + 6x1 = 21, what I meant was when you get 4's and 9's and thus use the backwards numbering thing. Proper example - IX (9) + VIII (8) = IXVIII (?) or XVIIII (19? wrong). You could interpret IXVIII as (10+5+3)-1 = 17, which is correct, but I don't see that as any easier than adding 9+8 in the first place. – AlbinoMonkey (Talk) 21:52, 18 October 2006 (UTC)
Are you serious? Just remove one from each. Given numbers in order, concatenate and regroup. Given numbers not in order, first cancel, then continue. So, IX+XII = X+XI = XXI. The numbers to the left are subtraction, right? And to the right is addition? So they cancel. Given something where none are available on the right to cancel, eg XIV+XX, you can generally just concatenate straight across: XIV+XX = XXXIV. There are probably other rules for special cases, but I don't see that they'd be hard to figure out on the spot. Subtraction isn't bad in Roman numerals either. As a matter of fact, glancing at the Roman arithmetic article... Black Carrot 01:29, 19 October 2006 (UTC)
VIII + XIII = XVIIIIII = XVVI = XXI = 21 = 8 + 13 as expected. Remember (I can't remember if this is fact or not) that the Romans didn't create the "subtraction notation", ie., IV was IIII, it was some later creation. Dysprosia 02:20, 19 October 2006 (UTC)
Ok fair enough. i stand corrected. – AlbinoMonkey (Talk) 03:07, 19 October 2006 (UTC)
MarkCC recently wrote a short but interesting article about arithmetic using Roman Numerals: http://scienceblogs.com/goodmath/2006/08/roman_numerals_and_arithmetic.php Rasmus (talk) 10:18, 19 October 2006 (UTC)

[edit] The History of a Coin

I buy something at a store, I pay cash, and I am given in my change a 20-cent coin dated 1981. I want to come up with reasonable estimates of (a) how many times this coin has changed hands since it was first issued 25 years ago, and (b) how likely is it that I've previously had it myself during that time. I assume the answer would have to include variables such as: the number of 20-cent coins issued in 1986; the population of my country over a certain age (which itself has varied over that period); the changing relationship people are having with cash vs. credit; and surely other factors that I can't think of. Any suggestions would be welcome. JackofOz 07:53, 17 October 2006 (UTC)

Consider what happens to a coin. It sits in someones pocket / money box for a while and then goes into a till. After that it may go back to someone elses pocket or to a bank - from whence to another shop till and pocket. I guess that larger value coins move around faster than lower denomination ones, so I would expect the 20 cents to have slowed down over its life. On average I would think that 1 movement per workday (5 per week) would be a reasonable guess. No data to back this up though. -- SGBailey 10:13, 17 October 2006 (UTC)
Are you Australian or British? The United States did not produce a 20-cent coin in 1981, and Canada never did. If someone handed me a four-dollar bill, it wouldn't stay in circulation long! Anyway, this is a question that begs for empirical study, not mathematics. It's the kind of thing a mint could probably answer. --KSmrqT 13:49, 17 October 2006 (UTC)
  • My user name is Jack of Oz. If that didn't give the game away about my Australian nationality, a quick check on my user page would have told you immediately what you wanted to know, and involved you in far less work than your international excursion through some of the major first world countries - but with fewer scenic attractions, admittedly.
  • How would a mint know the answer to this better than anyone here? Mints don't keep tabs on every coin they ever produce. And how would an empirical study work? You would need 18,000 people (assuming a coin changes hands twice a day as a long-term average) - quite a management challenge. No, I really can't see how you could possibly know this with 100% precision, and even if you could, the answer would be different for every coin. But surely it's possible to come up with a reasonable estimate. Is my twice-a-day assumption reasonable? If so, that's the first part of the question already answered. Or is it? JackofOz 14:44, 17 October 2006 (UTC)
Variables to be considered. Add : the mobility of people may be lesser in a small town than in a big town, the same for their pocket's contents.
Empirical sudy : done. In 1999, each Euro country issued coins with only one identical side, the other denoting the country. Go[ogle] and find real studies about their dissemination now. -- DLL .. T 18:48, 17 October 2006 (UTC)
What does Oz have to do with australia? --frothT C 19:06, 17 October 2006 (UTC)
See Oz, 6th meaning.  :) JackofOz 20:41, 17 October 2006 (UTC)
Oz, similar pronunciation to Aus i.e. a shortening of Australia. And interesting that KSmrq mentions Britain - who have never issued any 20 cent coinsRichard B 22:19, 17 October 2006 (UTC)
Technically, the British coin was twenty pence; but I did give a link to the article on that coin. --KSmrqT 08:01, 19 October 2006 (UTC)
You may have heard of The Boy from Oz, and Oz, the satirical magazine, both so named because of their Australian connections. But this is becoming too tangential, even for a committed tangentialist such as I. The denomination of the coin isn't important. The country of issue isn't important. It's all about: If X is the number of times a coin changes hands in T years, is it possible to define X in terms of T, and if so how? JackofOz 01:21, 18 October 2006 (UTC)
Hmm, well obviously it all hinges upon getting some kind of good estimate on how long a coin stays with its owner. I think a decent model to arrive at that would probably divide it up into two scenarios First, coins that are in circulation, that is, in someone's wallet/pocket, in a till, or somewhere in the bank system. In that case, the coin will be changing owners at a rate which should be possible to estimate. Second scenario are coins that are taken out of circulation for a more indefinite time, that is, coins which go into people's collections or change jars. And then a number of coins that disappear out of circulation completely. You should be able to get hard figures on at least some of those values, since the currency-issuing authority of whatever country should know exactly how many coins they've minted, and have a fairly good idea of how many are in active circulation. --BluePlatypus 01:22, 18 October 2006 (UTC)
... the coin will be changing owners at a rate which should be possible to estimate. Yes, it should be possible to estimate the rate, but it's beyond my feeble powers. That's why I've come to the Ref Desk for assistance. JackofOz 23:52, 18 October 2006 (UTC)
If the coin had a unique identifying mark, you could check every coin you get to see if it has come back. But wait! Check Currency bill tracking where currency which IS uniquely identified, gets tracked. That is a related but more tractable problem. Then there is the saying "To come back like a bad penny," i.e. the perception that one spends a "bad

penny and later it returns in change.Edison 23:33, 18 October 2006 (UTC)

This is slowly creeping closer to what my question is about. I'm not interested in tracking particular coins. I am interested in coming up with a reasonable estimate of how likely it is that a T-year-old coin that has just come into my possession has been through my hands at some other time in the preceding T years. JackofOz 23:52, 18 October 2006 (UTC)
I like the question, and I think currency (design, history, culture) is a fun topic right under our noses — which is why I enjoyed finding the links above.
I stick by my assertion that the answer will depend on empirical data of the sort a mint might provide. That's not to say they would necessarily have on hand the answer to this specific question, but surely they must know a great deal about the statistics of coins in circulation. How many coins of a given denomination are currently in circulation? What is the typical lifetime of that coin? How does it migrate geographically? What physical properties must it have to survive the wear, and how much wear will that be? If a new coin is planned, how many should be struck to supply the needs? Coins spend some of their life in pockets, some in cash registers, some in vending machines, some in slot machines, some in jars, and some in banks. The life of a two-dollar coin likely bears little resemblance to the life of a one-cent coin. And of special interest are commemorative coins and others whose circulation is limited for reasons independent of denomination.
Another factor is place. Surely the statistics for a major centre of commerce like Sydney will hardly resemble those of a small isolated town like Nullagine.
I suspect counterfeit coins are extremely rare, but counterfeit bills are of great interest to the authorities, who would thus have reason to document the life of currency for their purposes.
Sorry I don't have any definite answers for you, but I hope I've given a few useful questions. --KSmrqT 08:01, 19 October 2006 (UTC)
Thanks, KSmrq. Seems the question will have a more complex answer than I had assumed. I will go away and work on this. In the meantime, I wonder whether your Sydney/Nullagine comparison bears inspection. Sure, within Nullagine there are far fewer places to spend your money than there are in Sydney. But it doesn't take much for a particular coin to get circulated far more widely than where it happens to be right now. Scenario: A Nullagine resident buys petrol/milk/newspaper/whatever, using a coin; the next customer at that shop, who's on their way to Perth, gets that coin in their change; in Perth, the coin is tendered, it gets given to somebody who's going to Cairns. Then it travels to Melbourne, and is put into Granny's change bottle for the grandkids; it stays there for 5 months and they get the bottle at Christmas. They take the coins to the bank, then off it goes again on its merry journey through history. JackofOz 00:58, 20 October 2006 (UTC)

[edit] Angle at centre of a tetrahedron

Given a tetrahedron ABCD, with centre at O (i.e. AO = BO = CO = DO), then what is the angle AOB? (O exsists and is unique)

I know it's *roughly* 72 degrees [EDIT: should've been 108] (which is the interior angle of a pentagon) for the following reason: at school, our chemistry department had an organic molecule construction kit. An atom of carbon was reperesented by a four-pronged star (so the ends of the star formed a tetrahdeon) and bonds / other elemnts were represented by little plastic tubes. Having joined five into a planar ring (cyclopentane), I then realised you could make up a dodecahedron using entirely carbon molecules... which I duely did. If the straws had been straight, then the above-mentioned angle would be exactly the interior angle of a pentagon. However, the straws were bent slightly outward, meaning angle AOB is actually slightly more than 72 degrees [EDIT: should've been 108]. So, what *is* the angle? Tompw 11:29, 17 October 2006 (UTC)

Could this have been the angle between two faces, which is arccos (1/3) (about 71°)? For the angle between two spikes from the centre to a corner I find arccos (–1/3) (about 109°).  --LambiamTalk 13:48, 17 October 2006 (UTC)
The careful description of the molecule, a circle of five, makes it clear the central angle between vertices is really what is wanted. Since a regular tetrahedron is its own dual, the central angle between vertices should be the same as the central angle between face centers, which is 2 tan−1 √2, approximately 109.47°. That's different from the dihedral angle between faces, which is cos−1 13, approximately 70.53°. The mistake is thinking that the interior angle of a regular pentagon is 72° (that is, 360°/5), which is actually the central angle; in fact, the angle between sides is 180° − 360°/5, exactly 108°. This assumes that a ring molecule is planar, which is roughly true here, but not always. --KSmrqT 14:50, 17 October 2006 (UTC)
Not accidentally, 109.47° + 70.53° = 180°.  --LambiamTalk 15:47, 17 October 2006 (UTC)
The mistake was that the interior angle of a pentagon is 108°, not 72° (it's more than a right angle, right?). -- Meni Rosenfeld (talk) 14:15, 17 October 2006 (UTC)
Thanks for that... everyone who has said the interior angle is 108°, not 72° is correct - I gave the central angle not the interior. Anyway, this shows that the vertex-centre-vertex angle is indeed very close to the interior angle of a pentagon. (It also shows why model dodecahedrons will apear to tessalate space). Tompw 14:38, 18 October 2006 (UTC)
No one has mentioned how the angle ~109° is derived, so here goes. If you take alternate vertices of a cube, you get the vertices of a regular tetrahedron, either (+1,+1,+1), (+1,-1,-1), (-1,+1,-1), (-1,-1,+1) OR (+1,+1,-1), (+1,-1,+1), (-1,+1,+1), (-1,-1,-1). The dot product of any two of these vectors (from the same set!) is -1. The dot product of two vectors is the product of their magnitudes and the cosine of the angle between them: (√3) (√3) cos(α) = 3 cos(α) = -1; hence α=acos(-1/3). —Tamfang 01:41, 23 October 2006 (UTC)

[edit] Integration rule

Hi!
This doesn't appear anywhere in my text book, but I was wondering, would the integral of e^g(x) equal (e^g(x))/g'(x)+c? Thanks, --Fir0002 11:55, 17 October 2006 (UTC)

No, at least not in general. To test whether the antiderivative of function f is function F, take the derivative of F and see if you get f back. So let's test. The derivative w.r.t. x of (e^g(x))/g'(x)+c is e^g(x) (1 – g"(x)/g'(x)^2), This is the same as e^g(x) precisely when g"(x) is the constant zero function. Only linear functions (that is, first degree polynomials) g(x) = ax+b have that property. So the answer is: Yes if g is a linear function; otherwise no. In fact, for many cases there is no elementary analytical expression for the antiderivative; for example if g(x) = x^2. See also List of integrals of exponential functions.  --LambiamTalk 12:49, 17 October 2006 (UTC)
OK thanks for that --Fir0002 07:39, 18 October 2006 (UTC)

[edit] Tessaract diagram

I spent 15 minutes trying to find all the cubes in that diagram on the Hypercube page just for fun. I colored each wireframe differently. Did I get them all? I'm concerned about the orange cube and the grey cube.. they don't quite match up and the cubes next to each other seem to make an impossible shape. Also should the top four points and the bottom four points be considered opposite faces of another cube?--frothT C 19:28, 17 October 2006 (UTC)

Did you count the number of colours? There should be precisely 8 cubes there. The top and bottom squares are not squares of the same cube. Corresponding corners are connected by parallel diagonals (not drawn) of other squares, forming a 1 × 1 × √2 block.  --LambiamTalk 20:13, 17 October 2006 (UTC)
Yes I do have eight. thanks --frothT C 21:12, 17 October 2006 (UTC)

[edit] physics differentiation

I know that in physics the third derivative corresponds to a "jerk", the second derivative corresponds to acceleration, the derivative corresponds to velocity, when the function itself is position. But does the antiderivative of the function mean anything? --frothT C 19:11, 17 October 2006 (UTC)

Just the reverse. The first antiderivative of jerk is acceleration, the second is velocity, and the third is position. StuRat 22:24, 17 October 2006 (UTC)
No I mean just the antiderivative of the position.
The antiderivative of the position of a joystick is the position of whatever it controls. You could think of it as the joystick's accumulated displacement-time. And given a clever setup of cameras, you could use anything as a joystick... Melchoir 23:04, 17 October 2006 (UTC)
Ohhh I see. Very interesting answer thanks --frothT C 02:04, 18 October 2006 (UTC)
Note that all derivatives of all positions and the position of a joystick take a value in a vector space, since they have natural 0s, but more general positions (e.g., of a galaxy) are better thought of as values in an affine space since there is no "natural" origin. A function whose codomain is an affine space can only be integrated with a weight function that integrates to 1 over the domain of the integration, thus generating a weighted average of the function's values, or a sort of centroid. (Note that the weight function in the position case must have units of inverse time, and the result is still a position.) This makes sense, as any value formed from a collection of arbitrary points in space can only be defined relative to those points rather than to some fixed reference on which the points do not depend. So in general, the antiderivative of position is meaningless, although certain definite integrals can be taken of it. --Tardis 04:45, 18 October 2006 (UTC)
Well then velocity is equally meaningless without a reference position.. which doesn't have a natural origin either. But I've never heard anyone talking about a weighted reference in regard to velocity --frothT C 05:22, 18 October 2006 (UTC)
How does velocity require a reference position? It requires a reference frame, certainly, but all of physics requires that. The point is that it is not coordinate-system-dependent, like position is. You and I may disagree on whether a car is to the east or to the west, but we will surely agree that it is going north if it is (even if you happen to term it "left" and I happen to term it "away from Cape Town"). (I suppose that we can go farther and say that acceleration is even more "portable" in that observers in all inertial Galilean reference frames agree on it. And jerk is consistent in all uniformly-accelerating reference frames, and so on. But that's not really the same thing, since the point is that one observer can describe all of these quantities, and they all have obvious 0s except position, whose origin the observer must pick arbitrarily.) And people certainly do talk about weighted averages of velocity — or at the very least speed — with a trivial weight function \omega(t):={1\over t_2-t_1} on a regular basis. It's not that you can't take such averages of vectors; it's that they are the only kind of integrals you can take of affine objects. --Tardis 06:05, 18 October 2006 (UTC)
(edit conflict) I agree with Tardis' point; it contains distinctions that get glossed over too often, and I guess I'm a guilty party. And, actually, Froth, velocity isn't meaningless without a reference position. At the heart of the definition of a derivative is the difference between two points, and the difference between two elements of an affine space is itself naturally an element of a vector space. It doesn't require a reference position to define.
Anyway, given a path x(t) in an affine space, you could define a "generalized antiderivative" to be a path n(t) -- let's not think too hard about exactly where n(t) lives -- such that for some point On, the derivative of n(t) equals x(t) - On. If you like, this family of generalized antiderivatives would be indexed by 2 "integration constants" instead of the usual 1. So it's not such a terrible price to pay. If you're willing to introduce a "unit time", then you can probably even put n(t) in the same affine space as x(t), so that gives some meaning to my original comment about things moving around in physical space. Melchoir 06:14, 18 October 2006 (UTC)
That's not an unreasonable idea, but it seems to me that x(t) − On is just another function \tilde x(t) which does live in a vector space, since it is displacement-valued rather than position-valued. Then you can integrate that as usual, although I'm not sure what physical meaning to attribute to the resulting length-time vector. I guess it's most proper to say that a definite integral of, say, acceleration is "an accumulated change in velocity" (or a velocity displacement), and that the definite integral of velocity is a displacement, not a position. The integration constants associated with the indefinite integrals represent the (relative) "affinity" of the next space, as per my discussion of "portability". When all you know is a set of accelerations, we must assume that you are in some inertial frame, but we can't say which one. So in that sense the velocities we get from you are in an affine space as well; in all cases, it is the addition of other information that allows us to turn displacements into position (or velocity) vectors, even though in a different sense the positions have less information. (I think the paradox of more/less information is resolved by the fact that while displacements are vectors, they also identify elements of an affine space: the space of positions represented by displacements from an unknown point. We have to add an origin to turn that into a vector space for one observer, even if that position space is still affine as considered independent of observer.) (The two integration constants you found are in fact the result of two composed integrations, and get you an added A + Bt just as they do in DEs.) --Tardis 17:28, 18 October 2006 (UTC)
Ah yes thank you the first half of that is what I was trying to say when I said that velocities are equally meaningless without a reference position --frothT C 19:12, 18 October 2006 (UTC)
To riff on that last bit, I suppose I can do away with my On by simply requiring the vector identity n’’ = x’. In order to recover n(t) from x(t) through that more natural identity, one doesn't integrate once; one differentiates once and then integrates twice. So they really are integration constants. How queer! Melchoir 19:38, 18 October 2006 (UTC)

[edit] Flatland

I'm reading Flatland and I'm just curious.. When the narrator moves through the linear space of lineland, the king of lineland sees only a point. When the sphere moves through the planar space of flatland, the narrator sees a line of varying length. What would us three-dimensional beings see if a four-dimensional "circle" moved through our space? A circle of varying diameter? The narrator can tell that the cross-section of the sphere that's in his plane is circular by the shading of the line... how would the shading of the four-dimensional being's cross-section appear to us, and what would it look like if we walked around it? Certainly there's a concrete answer to this question and not just theory and projections on surfaces. --frothT C 21:21, 17 October 2006 (UTC)

When the sphere moves through a 2-d space, the intersection is a disc which appears to a 2-d 'person' as a line. When a 4-d sphere (hypersphere) moves thorugh our 3-d world, the intersection would actually be a sphere of varying size (starts as a point, grows to a max, then shrinks to a point). You might say that it would appear to us as a disc of varying size, except that with binocular vision, we would probably see it as a 3-d sphere. Madmath789 21:36, 17 October 2006 (UTC)
Four-dimensional pyramid passing through three-dimensional space
Four-dimensional pyramid passing through three-dimensional space
For everybodys entertainment and education, here is an animation of "four-dimensional balls stacked into a 4-dimensional pyramid (5×5×5×5), animated through successive 3-dimensional cross-sections". —Bromskloss 00:49, 18 October 2006 (UTC)
Wow very cool thanks --frothT C 01:59, 18 October 2006 (UTC)

[edit] statistics

Acountof malaria parasites in 100 field with a 2 mm oil immersion lensgave a mean of 35 parasites per field, standard deviation 11.6 (note that, although the counts are quantitive discrete, the count can be assumed to follow a normal distribution because the average is large). On counting one more filed, the pathologist found 52 parasites. Does this number lie outside the 95% reference range? What is the reference range? What is the 95% confidence hnterval for the mean of the population from which this sample count of parasites was drawn? —The preceding unsigned comment was added by 213.6.140.68 (talk • contribs) .

This sounds like a homework question, so I will not give you a direct answer. However is there some part of the question which you find confusing? Do you have an approach to the question? --TeaDrinker 22:55, 17 October 2006 (UTC)