Real Virtuality
From Wikipedia, the free encyclopedia
This article or section includes a list of references or external links, but its sources remain unclear because it lacks in-text citations. You can improve this article by introducing more precise citations. |
Real Virtuality is a computer game engine developed by Bohemia Interactive Studio (BIS), originally called Poseidon. It is used in the PC games Operation Flashpoint and its expansions, and Armed Assault. It is also used in the military training simulators VBS1 and VBS2. An updated version of the engine will be used in the upcoming ArmA 2
[edit] Versions
The different versions of the engine are:
- Operation Flashpoint: Cold War Crisis (PC): 1.00 - 1.46
- Operation Flashpoint: Resistance (PC): 1.75 - 1.96
- VBS1 (PC): 1.75 - 1.99
- Operation Flashpoint: Elite (X-Box): 2.85
- ArmA: Armed Assault / ArmA: Combat Operations (PC): 5089 - 5151 - 5163
- VBS2 (PC): undetermined
- ArmA 2 (PC, X-Box 360): unreleased