Ran Online

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RAN Online
Image:Ran.png
Developer(s) MIN COMMUNICATIONS
Publisher(s) Flag of South Korea MIN COMMUNICATIONS

Flag of Malaysia and Flag of the Philippinese-Games
Global GamenGame
Flag of ThailandXinXere Edutainment
Flag of Hong Kong Runup Entertainment

Designer(s) Aljumer Quirante
Platform(s) Windows (2K/XP)
Release date (Global) July 27, 2006
Genre(s) RPG
Mode(s) MMO
System requirements Intel Pentium 1 GHz CPU, 256 MB RAM, 1.5 GB hard disk space , 32MB DirectX 3D acceleration supportable video card, and DirectX 9.0c or above.
Input methods Keyboard and mouse

RAN Online is a free 3D 'campus-based' MMORPG (massively multiplayer online role playing game). The concept is based around several schools competing for control. Developed by Min Communications of Korea, RAN Online has become one of the most played MMORPGs in Malaysia, China, Indonesia, Thailand, Taiwan and the Philippines. It is completely free to play and uses the virtual item asset model.

Contents

[edit] Storyline

The plot revolves around four universities:Leonair, Phoenix, Sacred Gate and Mystic Peak. These universities were founded by the Sacred Financial Group. These schools were protected from outside corrupting forces by force fields. One day, Leonair's force fields failed and the entire population of the school turned into the undead overnight. Students from the three remaining schools are trained in fighting techniques for them to survive outside the safety of their schools' force fields. Outside the school, the students kill corrupted beings and students of other schools, and the plot unfolds through quests.

[edit] Character Statistics

When a character levels up he gets 100 stat points which can be distributed as the player chooses among the following stats. Once added, these points cannot be redistributed unless the player uses the "Oblivion Potion" B-E. Characters also have a natural gain of statistics as they level up. Some weapons, armor and accessories also add to statistics, but these statistics are removed once the item is unequipped.

Dex (Dexterity) - Increases evasion, and defense. Characters who focus on this stat have the fastest type of attacks with high evasion, defense and accuracy.

Pow (Power) - Increases the damage output of the character. Some prefer this stat because its skills deliver high damage, usually associated with slow but high damaging skills. Fundamental stat for all physical attackers.

Int (Intelligence/Intellect) or Spi (Spiritual) - Increases the Magical attack of the character as well as total Magic Points. Vital for strengthening magical attacks and furthering the MP pool. Most important to Qigongs but equally important to Int based types and those needing HP.

Vit (Vitality) - Increases HP pool. Most players at the higher levels raise this stat as raising other stats at this point offers little.

Stm (Stamina) - Increases SP pool. Adding points to this statistic is very rarely done by players.

While players may opt to concentrate on either DEX, INT, or POW, a player may become a hybrid, adding points to two or all three of these. This method of distribution allows players to learn skills from all statistics upon which the points are distributed, but at later levels and this option is best taken by higher level players after using the in-game item "Oblivion Potion E" to reset all stat points which are plenty at higher levels so a decent amount of stat points may be distributed to desired statistics.

[edit] Character Classes

A player can choose to be one of four character classes in the game at character creation. Each class has both male and female versions. Both character class and gender cannot be changed later in the game.

Archers are characters which hit enemies from afar. They usually have high evasion and therefore harder to hit balancing out their relatively low health. Archers also need to constantly buy arrows to be able to attack or use skills but their weapons are less expensive than other classes. They are capable of doing Area-of-Effect attacks which helps other players in a party clear mobs for faster leveling.

Brawlers attack enemies at melee range with fists, feet or chi energy. They have high stamina to keep up their multitude of attacks. Brawlers are taller than other character classes, but this fact does not affect game experience in anyway at all.

Shamans draw upon magic to hurt enemies or aid allies in battle. Shamans can choose to be melee and use spears. Shamans who start adding Power from the beginning of the game are rare,but is equally as deadly as the other melee classes.The Skill "Life's Gift" or "Genki Aura" is the main reason why they are deadly. Shamans have a relatively low hitpoints or HP but this skill allows them to acquire more HP as high or even more than the swordsmen. Attack type and use spells to deal damage to enemies, or Support type and aid allies. Support shamans are highly valued in parties, but like the Archer they have low health and often need protection from allies since they are usually busy repeatedly casting the healing spell "Heaven's Treatment". Attack and Support shamans both require talismans to cast spells just as Archers need arrows. Shamans have higher INT gain than other character classes for more MP for more spells

Swordsmen, like their name implies, use swords to hit enemies or summon magic. Swordsmen are the most common character type in Ran-Online PH and often, swordsmen equipment are found in player-owned shops. Swords are also relatively more expensive than other classes' equipment. INT type swordsmen are the second most sought after character in parties after the Shaman because of their "Tranquility" skill which raises defence. Swordsmen have relatively higher VIT than other classes and high armor because of the low level INT skill "Divine Shield" which can be learned later in the game by even other types of swordsmen.

[edit] Skills

Characters may learn skills by using skill scrolls at an appropriate level with the appropriate number of skill and stat points. Skill points are acquired one by one as a character levels up. Skill scrolls are acquired on quests, at shops or dropped from monsters. Skill scrolls may be red, blue, yellow and green which can only be learned by brawlers, swordsmen, archers and shamans respectively. Skills may do anything from a high-damage attack to a self-aiding buff. Skills are typically classified into DEX, INT, POW and ETC(The exception is the Shaman, their skills are classified into POW, Attack, Support and ETC wherein Attack and Support both require INT, Shamans do not have skills requiring DEX). DEX skills require the character to have a high DEX statistic, just as INT skills need INT and POW skills need POW. ETC skills do not require a high statistic but they have level requirements. Learning skills require several skill points to initially learn, but only one at a time to make it stronger. ETC skills require relatively less skill points than other skills. Skills, once learned and leveled up, cannot be unlearned and the skill points are permanently lost unless the "Oblivion Potion" set of items are used.

[edit] Missions/Quests

There are many quests to be found in RAN Online. Some will require you to clean up dormitories, fetch certain items for different NPCs (non player characters), kill certain monsters and investigate strange occurrences.feel free to find NPC Sanji16 a power brawler located near NPC master Sheng

[edit] Multiple Types of Chatting

The Chat Function is divided into: General, Private, Party, Guild, Shout, and Alliance.

General - Can be seen by anyone within server within the chatters proximity.

Private(@) -Can be used to talk with a player directly and privately.

Party(#) - Can be seen by the members of the party you are in.

Guild(%) - Used to communicate with the members of your guild.

Shout($) - Can only be used with the help of a megaphone which can be acquired at the online shop. Can be seen in the entire server

Alliance(!) - Used by guilds that have an alliance with other guilds.

[edit] Dueling

As well as trading and party applications, players can initiate duels with each other - this must be agreed upon by both party leaders, and the parameters of the duel such as health regain rate for both participants and the maximum number of health potions that can be used are set before starting.There is no experience loss/gain from these battles, and are a way of proving the skill of players, and of settling disputes.If you're a leader of a gang and you initiate a duel with another gang leader,then whoever loses will have a deduction of 1000 to one's life point.

[edit] Upgrading Equipment

Players can find items within the game that can improve the quality of their equipment.Burrs, for example, can improve the attacking power of a weapon, while protection potions can be used to improve armor. Elemental attributes can be added through the use of items such as iron, sodium, crystal and others.

Burr-used to upgrade a weapon to a maximum of (+4)

Fine Burr-used to upgrade a weapon to a maximum of (+9)

Protection Potion-used to upgrade an armor to a maximum of (+4)

Luxury Protection Potion-used to upgrade an armor to a maximum of (+9)

Upgrading items to a (+7)may result to the revertion of the item back to (0), stay on the current upgrade value or worse, to the vanishment of the whole item.

Iron, sodium, crystal, bone powder, however are used to increase the resistance against different elements and HP.

[edit] Personal Stores

Players can buy the ability to open personal stores to sell the items that they have.While there is a separate area for such stores, there is no restriction on opening a store in any part of the map. These personal stores sell items that cannot usually be found, but can come at a low price.

Personal stores are commonly found at the market area.It's because there is 0% tax in the market.If you go to other campuses,you can see in your screen "tax" like for example 50%.The tax is controlled by the guild that got the campus.If you sell in some campuses,for example in mp campus,and the tax there is 50%,then what will you get is the half of the price you have sold.Ex. If you try to sell a Luxury Protection Potion for 500K you will only get 250K because of the 50% tax implemented by the Guild.

[edit] Online Shop

Players can buy items via the game publisher's website. Players load up with cards bought at various stores and this "load" is used to buy items at the website. These items can be anything from potions, costumes, accessories, pets, weapons and many more. Once bought, these items are put in the "Item Bank" where the player can remove them any time to be put in the inventory. Whilst in the item bank, items with non expiry dates timers are none stopped.

[edit] Pets

Pets were added in Episode 3. These pets can learn skills which can aid its owner in battle. These skills consume the pets' energy and this energy can be restored with Pet Food which is bought from the online shop or vend in the market.

[edit] Versions

As of February 2007, there are Japanese, Taiwanese, Malaysian, Chinese, Filipino, Thai and Indonesian servers running for RAN online. As of December 19, 2006, the global service has been shut down. According to Alexa.com, the Filipino RAN Online Philippines version has become the no.2 (next to Ragnarok Online) Massively Multiplayer Online Roleplaying Game in the Philippines. Concurrent users have reportedly peaked at 30,000 and still rising.


[edit] External links

[edit] Other Community Resources

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[edit] Informational Fansites

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