Professional Adventure Writer
From Wikipedia, the free encyclopedia
Professional Adventure Writer | |
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Publisher(s) | Gilsoft |
Designer(s) | Tim Gilberts, Graeme Yeandle |
Platform(s) | ZX Spectrum |
Release date | 1986 |
Genre(s) | Construction kit, game creation, utility |
Mode(s) | n/a |
Rating(s) | Suitable for all ages |
Input methods | Keyboard |
Professional Adventure Writer or PAW (sometimes called PAWS for Professional Adventure Writing System) is a program that allows the user to write textual adventure games with graphic illustrations. It was written by Tim Gilberts and Graeme Yeandle, based on Yeandle's earlier system called The Quill. PAW was published by Gilsoft in 1986 and quickly gained a loyal following. PAW improved over The Quill in several ways. In particular, its textual input parser was more sophisticated, meaning inputs were no longer confined to the two-word telegraphic verb noun (e.g. "GO WEST; TAKE LAMP") style. PAW also supported NPCs, different character sets, and full use of the memory of the 128K ZX Spectrum.
Later a program called WinPAW was written by Douglas Harter. It could read adventures written in PAW, but ran under MS-Windows and had a few extensions to the original.
Graeme Yeandle also released an updated version of the CP/M version of PAW for MS-DOS and called it PC Adventure Writer.