ProQuake
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ProQuake is a modified Quake engine, developed by J. P. Grossman from the original id Software GPL-licensed Quake code. ProQuake was created to further competitive play, including features such as more granular aim and cheat-free mode. Its stated goals are to provide improvements and fixes without changing the nature of competitive game play. ProQuake is fully backwards-compatible to original Quake (NetQuake, not QuakeWorld). The latest version is 3.50, and it was released on September 21, 2002.
[edit] Major features
- Cheat-free mode
- Clients can connect through a NAT firewall
- Allows multiple connections from the same IP address (defeats qkick)
- Fixes for remote denial of service attacks and crashes
- Precise aim
- Synthetic lag (optional - for handicapping)
- Able to record demos after connecting to a server