Shaman King: Power of Spirit
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Shaman King: Power of Spirit | |
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Developer(s) | Konami |
Platform(s) | PS2 |
Release date | November 9, 2004 |
Genre(s) | Adventure / Strategy (minor) |
Mode(s) | Single player, multiplayer - linking |
Rating(s) | T |
Shaman King: Power of Spirit is the second Shaman King game released on the PS2, while the first being Shaman King: Funbari Spirits which was a Japan exclusive cel-shaded fighter. Much confusion has erupted over if the two games are related, but are in fact, not. Power of Spirit was developed for the 4kids Entertainment dub by Konami, and released only in the U.S. Power of Spirit is one of the only "tactical RPG" esque Shaman King games ever made, aside from the Japan exclusive strategy versions for GBC.
[edit] Primary Information about Shaman King: Power of Spirit
Shaman King: Power of Spirit features an overall adventure system that also incorporates elements of strategy. When in battle, strategic elements are featured when you are to maneuver on a large grid to a certain position. When you are in front of a specific enemy on the field grid, you can initiate an attack on them. This leads to an external field in which you and that specific enemy battle it out. When battling it out, combos are extremely limited and the move set for each character seems low; rather high health is included as well which results in a very boring process of fighting. When looking back at each battlefield, it will soon be known that each field is very flat and has little external objects, which strengthens the overall boredom. Before all of this comes about, cutscenes will take place in which a large amount of dialogue will be covered to reflect a perfect amount of tension before the coming battle. At some points, it is known that you will be fighting the spirit of a specific shaman instead of the shaman himself. When it comes to the general graphics of this game, they seem to score within an average level. The only true part in which this game seems to stand out is when you merge with your spirit to attain additional attacks. This ability strengthens the fact that every move will be known within a very short amount of time. Overall in the end, it seems Konami resulted in a game which doesn't possess any elements for it ever to be above the rank of mediocre. This is primarily due to the fact that various alternated elements of gameplay were attempted as to be incorporated when they ended up being very sloppy in their ways. A fair amount of playable characters seem to make up for the games lacks to some extent.
[edit] Character List
- Asakura Yoh
- Tao Len
- Horohoro
- Silva
- Zeke(VS. Mode only)
- Zerumo
- Vineuvall
- Heckel
- Ruby
- Rio
- Faust VIII
- Lee Pai Long
- Kanna
- Matilda
- Marion
- Meril
- Masked Meril
- Morty
- Lyserg
- Tao Jun
- Amidamaru
- Eliza
- Bason
- BakaBaka
[edit] References
Gamespot - Shaman King: Power of Spirit