Blake Stone: Planet Strike

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Blake Stone: Planet Strike
Developer(s) JAM Productions
Publisher(s) Apogee Software
Engine Wolfenstein 3D Engine
Platform(s) PC
Release date October 28, 1994
Genre(s) FPS
Rating(s) OFLC: M

Blake Stone: Planet Strike is the sequel to the computer game Blake Stone: Aliens of Gold, made by JAM Productions and released on October 28, 1994. It featured new enemies (in reality, they were the three original guards, recolored to look more alien), weapons and levels.

[edit] Story overview

Following Pyrus Goldfire's escape at the end of Aliens of Gold, British Intelligence initiated a large-scale search to capture him. For many years, no trace of the arch-villain could be found.

In 2149, Dr. Goldfire is spotted in an abandoned training facility near the former STAR Institute. He is building an army stronger than anything witnessed before, in a second attempt to enslave humanity.

Blake Stone is once again sent to stop the villain, with a direct order to find and terminate Dr. Goldfire, so that he would never threaten civilization again.

[edit] Gameplay

In contrast to Aliens of Gold, in which the player has to retrieve the red key to unlock the next floor in the elevator, the player advances levels in Planet Strike by way of the "Security Cube." The player must first locate a fission detonator, which is picked up. Then the player must locate the Security Cube itself and drop/arm the detonator. The player then must move quickly out of the way to avoid being damaged by the blast. Once the Security Cube is destroyed, the player can return to the transporter to access the next level.

[edit] External links