Penguin Adventure
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Penguin Adventure | |
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Developer(s) | Konami |
Publisher(s) | Konami |
Platform(s) | MSX |
Release date | 1986 |
Genre(s) | Adventure/Platform game |
Mode(s) | Single player Multiplayer (alternating) |
Penguin Adventure, (Japanese: Yumetairiku Adventure – 夢大陸アドベンチャー) is a video game released by Konami in 1986. It is a sequel to Antarctic Adventure and has the distinction of being the first game by the famous designer Hideo Kojima (of Metal Gear fame) worked on; he was the assistant director. It has been acclaimed as one of the best MSX action games for its gameplay, depth, variety and rich pseudo-3D sprite-based graphics. The story follows Penta, a penguin who has to bring home a golden apple in order to cure Penguette (Penko Hime in the Japanese version), the Penguin Princess.
This title significantly expanded upon the gameplay of Antarctic Adventure by most notably adding a greater variety of stages and enemies and RPG elements: boss fights, purchasable items, and several mini-games. Items can be purchased through three different fisherman, in exchange for fish, that give Pentarou new abilities. One of the items that can be bought is a gun, which reflects the charactization Pentarou is given in his appearances in the Parodius series. Level design and variety has increased from Antarctic Adventure; there are forest levels, ice levels, water-based levels, caves, and even an outer-space bonus level. There are several shortcuts, usually hidden underneath holes (which are typically harmful hazards) in the game, that allow the player to go on almost completely different path.