Paragon SWP
From Wikipedia, the free encyclopedia
This article may require cleanup to meet Wikipedia's quality standards. Please improve this article if you can. (July 2006) |
Paragon is the name given to Games Warehouse Limited's interactive SWP machine found in pubs across Great Britain. Currently in its third incarnation, Paragon offers pubgoers entertainment and the chance to win modest cash prizes (between £1 and £40) for an initial stake of 50p. The payout percentage which the machine operators hope to maintain is typically 30%. Newer Paragon cabinets have a choice of twelve playable games which are selected from a database of around 30 games of which the rest are idle but can be activated at the discretion of the landlord and/or engineer or remotely. Thus, unlike the market leader itbox, each Paragon machine may have an entirely different selection of games available. Most games are based on the Q&A format although recently the terminal has embraced other forms of SWP including Hangman style games, visual puzzles and word games.
Contents |
[edit] Games
Many of the popular and profitable (for operating companies) games appear across the board of SWP cabinets. Examples of these available to Paragon are: Bullseye, Word Up and Pub Quiz. However unique Paragon games are recognised for slick graphics and hidden features or Easter Eggs which players familiar with the games can exploit to their advantage. For the latter reason there is a growing brand loyalty amongst the public. Such games currently include:
Pints make Prizes. A hangman style game where players must complete one of three generated words or phrases in specified categories, each third of the screen (represented as a pint glass) is self-contained although bonuses may be won which expedite the filling of each glass. Prizes are awarded in a sequence of progressive accrual.
Cops & Robbers. A cartoon-style pursuit game reliant on speed and knowledge. Prizes are awarded to players who can collect enough icons from the streetscape. This game has been panned across the spectrum of SWP players for being over too quickly and rarely offering any prize over £1. However, the game has remained for a relatively long period proving it must be generating revenue as a popular game amongst the selection.
Space Quest. A kind of planetary snooker in that a series of ricochets can be both beneficial and disastrous. Space Quest has accelerating 'gravity' and each ball maintains its own mathematical path until colliding with another when both diverge along the relevant planes. Questions must be answered after each shot to add the appropriate points towards a predetermined target.
South Park. Another Q&A game in which players choose from a selection of categories with the aim of reaching a predetermined points target and a simple endgame. As a licensed South Park product there are many related themes within the graphics, questions and gameplay.
Moneycomb - On the face of the game, "Moneycomb" does not seem exciting, but after you work out how to play it (which does take a while) it is possible to win easy prizes. The excitement of "Moneycomb" can often seem misleading, but it is often regarded as one of the best and most exciting games on Itbox. There are several plus points to "Moneycomb": 1) The honeydrops (used to progress to prizes) are all connected, therefore easier to find than randomly selecting boxes on the screen. 2) There are generous bonus boxes (notablely reveal, advance to prize, shuffle and honey drop) 3) There are a vast array of questions and not ridiculously hard like some Itbox games) However be aware when playing "Moneycomb" that a "bee-in-a-bonnet" is not a good thing, the bowling to win a bonus at the start requires a lot of skill and the honey drop slows down, so don't rush! The game even has a secret trick, only visible to certain players!
[edit] Paragon and other SWP cabinets
Many regular and occasional SWP players consider this terminal to be the least homogenous of the rival cabinets see also itbox, Gamesnet, ind:e and Fatbox. This may be due in part to the essentially simple interface and accessibility of gameplay in typical Paragon games. However, criticism of the Paragon cabinet include the screen's propensity to be askew and the over-simple, even childish nature of some games. While there is considerable crossover of games between rival platforms, each has some exclusive content.
[edit] See also
[edit] Sources
- www.gwhl.co.uk
- fruitchat.co.uk (free registration required)