ParaEngine
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ParaEngine Co. | |
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Type | Private |
Founded | 2007.3 |
Headquarters | Shenzhen, People's Republic of China |
Key people | LiXizhi, Chief Programmer/Founder WangTian, Co-Founder ZhangGang, General Manager |
Industry | Internet, Computer software |
Products | ParaEngine (Game Engine) ParaWorld Platform |
Revenue | 0 |
Net income | 0 |
Website | www.paraengine.com |
ParaEngine Corporation is a high-tech company focusing on 3D virtual world technologies. It is usually referred to as P.E. for short. ParaEngine Co. is founded by LiXizhi in Shenzhen in the People's Republic of China. Its major product is ParaWorld, a social Web3D platform. In ParaWorld, each user has its own avatar, virtual land, and can build up their dream world easily. ParaEngine Corporation (P.E.) also focuses on the research and development of a distributed computer game engine called ParaEngine. Based on its proprietary game engine technologies, they are building various applications and are also working with licensed clients who use ParaEngine in their own projects. They believe that game technology is the driving force to a new 3D Internet or web 3D.
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[edit] History
ParaEngine (the game engine) was initially written by LiXizhi [1] from March 2004 when he was a student at Zhejiang University. In July 2005, he started ParaEngine Tech Studio in Shenzhen with a small group of people and fanacially supported by Shenzhen Tech Innovation International, until July 2007 when it was formally funded by a well known venture capital. In Jan, 2008 the investment is trippled.
[edit] Product and Technology
ParaEngine develops and owns the following properties, the Game Engine [2], ParaWorld [3], NPL[4], MCML [5], ParaWorldAPI [6], KidsMovieCreator [7], etc.
The ParaEngine Developer network or PEDN[8] site hosts thousands of API and reference guides for the ParaWorld platform developers.