Paint chat
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Paint chats are online chat rooms that allow its participants to draw together in real-time while they chat. The chat box is usually at the bottom, with the drawing area on top. Paint chats generally attract the same demographics as Oekakis. Anime characters are a popular subject.
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[edit] Applications
[edit] Groupboard
Groupboard is based on a multi-user drawing/chat java applet that was developed for the Etchinghill Studios website in March 1997. The applet was further developed so that multiple whiteboard and chat sessions could be hosted on the same server, and in 1998 it was released as http://www.Groupboard.com. Since then over 90,000 people have set up their own Groupboard.
[edit] PaintChatApp
PaintChatApp (or just Paintchat) is a prevalent paint chat application on the Internet. Paintchat is closed-source freeware, and consists of a Java server application and a Java client applet. It was originally developed in 2000 by Japanese programmer Shi-chan (http://shichan.jp), last version released in 2003, and has enjoyed significant popularity.
[edit] openCanvas
Some users desire drawing sessions of a more intimate nature. A popular software application for this is openCanvas, whose old freeware versions featured network support. One user will host the session. openCanvas accepts up to 3 other users via incoming TCP connections. None of these features exist in openCanvas 2.x and later. Copies of oC11b72.exe (openCanvas 1.1b72) remain in wide circulation on the Internet because of this.
[edit] Twiddla
Twiddla (http://www.twiddla.com/) is a browser based paint chat tool with voice support (requires Java) and a focus towards hosting web meetings. It has been live since April 2007.
[edit] iSketch
iSketch is a web based competitive drawing game. [1]
[edit] PictoChat
Nintendo's PictoChat software, built into Nintendo DS firmware, operates over a local-area wireless network. It does not connect to the Internet.
[edit] PolyPaint
PolyPaint[2] is a collaborative art program. All images drawn in the program are automatically stored in an online archive when the image is reset. The source code to the client is available from the website.