OpenMoHAA

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OpenMoHAA
Developed by The OpenMoHAA Team
Written in C
OS Cross-platform
Available in English
Genre game engine
License GNU General Public License 2.0 or newer
Website http://openmohaa.sourceforge.net/

OpenMoHAA is a game engine project intended to be capable of running Medal of Honor: Allied Assault game assets. It is based on the ioquake3 project, and as such written in C (as opposed to the original game, which was coded in C++), using the cross-platform libraries: SDL, OpenGL and OpenAL. OpenMoHAA is currently undergoing active development. OpenMoHAA is free software under the GNU General Public License (GPL).

[edit] History

The OpenMoHAA project was founded in December 2007 by a group of MoH:AA modders, frustrated with the lack of support from the game manufacturer, Electronic Arts, and the severe limitations the game imposed on mods. The developers are currently focused on implementing MoH:AA file formats support into the new engine, already with significant success regarding the level file format (BSP).

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