OpenArena

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OpenArena
OpenArena logo
Developer(s) OpenArena team
Engine ioquake3
Version 0.7.7 (May 29, 2008)
Platform(s) Linux, FreeBSD, Mac OS X, Solaris, Windows
Release date August 19, 2005
Genre(s) First-person shooter
Mode(s) Single-player, Multiplayer
Media Internet download (see external links for download)
System requirements Pentium 166 MHz processor, 64 MB of RAM, 8 MB video card with OpenGL acceleration
Input methods Keyboard and Mouse

OpenArena is an open source first-person shooter computer game. OpenArena had its first public test release on August 19, 2005, the day after the id Tech 3 GPL source code release and also the last day of Quake Expo 2005.

OpenArena is being developed using mainly free and open source software. For instance, its game engine is ioquake3, based upon id Software's GPL id Tech 3. OpenArena is entirely free as in speech. The game engine, game code and data are all free and open content.

It is still in very early development. In addition, a "missionpack" add-on is planned, to take advantage of the GPL'd Quake III: Team Arena source code.

The newest version of OpenArena 0.7.7 was released on May 29, 2008.

Contents

[edit] Overview

OpenArena's gameplay is the exact same as Quake III Arena - score frags to win the game using a balanced set of weapons each designed for different situations. Gameplay modes exist such as deathmatch, Team Deathmatch, Tournament, and Capture The Flag (all modes also in the original game). OpenArena version 0.7.6 adds the new Elimination, CTF Elimination, Last Man Standing and Double Domination gametypes.

OpenArena has undergone compatibility testing with some Quake 3 mods. A list of tested mods can be found at http://openarena.wikia.com/wiki/ModCompat

Open Arena does not have a set story line.

[edit] Release History

Colour Meaning
Red Old release; not supported
Yellow Old release; still supported
Green Current release
Blue Future release
Major Version Minor Version Release date Notes
Alpha Alpha 1 2005-08-19 Initial release.
Alpha 2 2005-11-18 Second alpha release
Alpha 3 2006-02-25 Deathmatch testing (First version with working netcode tested, and first announcer)
Alpha 4 2006-05-07 Fourth alpha release (CTF play)
0.4 0.4.1 2006-06-06 ??
0.5 0.5.0 2006-08-20 (First version using ioquake3, and flares)
0.5.1 2006-08-26 Non-Free audio removed
0.6 0.6.0 2006-12-02 (First version with bots)
0.7 0.7.0 2007-07-07[1] Media polishing and additions, new maps and player models
0.7.1 2007-08-08 Fan map fixed, new rocket trail
0.7.6 2008-04-21 Several new gameplay modes added, instant gib, unlagged, rockets only, music removed, few new models
0.7.7 2008-05-29 Bug fix release; server list no longer lists pre-0.7.7 servers, eliminating version incompatibilities.
0.8 0.8.0 August 2008[2] New voices, some weapon remodelling, vertex lighting removal, new gametypes

[edit] Screenshots

[edit] References

[edit] See also

[edit] External links