Oh Mummy

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Oh Mummy
Developer(s) Amsoft
Platform(s) Amstrad CPC, MSX, ZX Spectrum
Release date 1984
Genre(s) Maze game
Mode(s) Single-player

Oh Mummy is a computer game for the Amstrad CPC models of home computer. It was developed by Amsoft and released by Gem Software in 1984. It was often included in the free bundles of software that came with the computer.

The object of the game was to unveil all of the treasure within each level of (or pyramid) of the game whilst avoiding the mummies. Each level generally looked the same, a two-dimensional board. In contrast with Pacman as the player walked around footprints were left behind to see where they had been. By completing a square its content was revealed. There would either be a scroll, a mummy, a key, a tomb or nothing at all. In order to complete a level it was necessary to unveil the key and a tombstone. The scroll would enable the player to kill/eat one mummy on the level. If a mummy was unveiled it would follow the player to the next level. The difficulty and speed of the game increased as the player progressed through the levels.

The game was for one player only and whilst it was simple in terms of gameplay, graphics and sound it was for many people one of the better and more addictive early offerings that comprised the system's bundle.

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The game was also released for the MSX and ZX Spectrum. The ZX Spectrum version was given away in one of several introductory software packs for the Sinclair ZX Spectrum, this particular pack also including Crazy Golf, Alien Destroyer, Punchy, Treasure Island and Disco Dan.

The music of the game is based on a children's song, The Hootchy Kootchy Dance.

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