Objects from The Lost Room

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The Objects from The Lost Room are powerful artifacts from the Sci Fi Channel mini-series The Lost Room. The set consists of roughly one hundred everyday items one would expect to find in an occupied motel room in the 1960s. They are indestructible and possess various supernatural powers.

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[edit] Description

In the series, the Objects were created when the Event wiped Room 10 of the Sunshine Motel from history. Room 10 was displaced in space and time, as were the Objects, and each object was given supernatural powers.

So long as the Objects are outside the Room, each is indestructible and possesses a supernatural power of some sort. These powers, though unique to each item, are not necessarily useful; for example, the Comb stops time for ten seconds, whereas the Wristwatch can hard-boil an egg placed within the band. Most Objects tend to be activated as one would regularly use them, such as the requirement that the Comb be run through the owner's hair (a bald man could not make use of it) in order to trigger its effect. Objects can also be combined to create different effects. The Wristwatch, for example, can be used in tandem with the Knife (whose abilities are undiscovered) to give the user a form of telepathy. There are higher-order combinations of three or more Objects that yield still newer powers, such as a group of six objects that cause the door to Room 9 of the Sunshine Motel to open in a devastating manner when opened with the Key.

When the Objects are within the Room, they return to their original state as harmless items and can be destroyed in that state. Any Object destroyed while in the Room, according to the Occupant, is replaced by another similar object, in accordance with the law of conservation of matter, which he calls Conservation of Objects.

The Objects are categorized into somewhat haphazard classifications. Objects which demonstrate no known effect (e.g. the Toothbrush, Bible, Cigarettes) are classified as dormant, while Objects whose potential can be lethal (e.g. the Pen and the Glass Eye) are treated as weapons.

Several characters in the series also believe that, within the set, there is an Object central to the others (besides the Motel Key, which is considered the most powerful) referred to as the "Prime Object." The descriptions of it vary, but it is commonly said to have power over the others. Throughout the miniseries, several Objects are suspected of being the Prime Object, but according to the Occupant, there is no real Prime Object. The Occupant, the one sentient Object, is able to sense and repel the other Objects, as well as retrieve items lost during a "reset" of the Room, but does not hold the kind of power that the Prime Object is purported to have.

[edit] Objects from the miniseries

Name Description/Power Seen in Series (confirmation as an object) Last Known Owner/Location
Ashtray Standard clear, square ashtray. Unknown individual power, but is one of the seven Objects used in the "Conroy experiment" to open a "tear in reality." Used in the Conroy Experiment. Appears in the photo in The Sood's inventory. Room 10 (after Kreutzfeld's Experiment)
Bar of Soap "Sunshine Motel" brand, power unknown. Photo in The Sood's Inventory Unknown
Bar of Soap Wrapper "Sunshine Motel" brand, power unknown. The Collector's Vault Karl Kreutzfeld (retrieved from vault)
Bedsheets Unknown Martin Ruber's hallucination (reliable?) Unknown
Bible Vintage Collins brand clear type, power unknown. Karl Kreutzfeld's vault Karl Kreutzfeld's vault
Binoculars / Opera Glasses Vintage folding binoculars/opera glasses, possibly color black. Power unknown. The Collector's Vault Karl Kreutzfeld (retrieved from vault)
Bus Ticket Yucca Transit Lines Ticket # 11560. When the Bus Ticket is touched to a person's skin, that person is transported to Route 66 outside Gallup, New Mexico the town where Motel Sunshine is found. The town is referred to as the "center of the universe," presumably the nexus for the objects since it is their origin point. Those transported fall from the sky and land face first at just enough speed for the impact to be disorienting but not harmful. The Bus Ticket's origin is Willowbrook, Arizona, where Eddie McCleister presumably lived with his wife before the Event. A portion of the Bus Ticket was duct taped to keep it from affecting the user. Wally Jabrowski, On the Legion's List Wally Jabrowski
Camera Polaroid brand Land Camera 95B, power unknown. The Order's Object Shrine Unknown
Chair x 2 Unknown Martin Ruber's hallucination (reliable?) Unknown
Chair, Desk Unknown Martin Ruber's hallucination (reliable?) Unknown
Chest of Drawers Unknown Still in the room Unknown
Chewing Gum Unknown On the Legion's List Unknown, last seen in Miami
Cigarettes Bullseye brand. These are the cigarettes believed by the Legion to be used for the "Conroy experiment". May be the same as "Pack of cigarettes," but both exist on the Legion's list as separate entities. Conroy experiment, Photo in The Sood's Inventory, On the Legion's List Karl Kreutzfeld
Clock Phinney-Walker brand folding alarm clock, color brown. Sublimates brass almost instantly from solid to gaseous form and vice-versa when wound. The hands are frozen at 1:20:44 (the exact time of The Event), regardless of winding. One of the seven Objects used in the "Conroy experiment" to open a "tear in reality." The official website of the miniseries states that the Clock sublimates manganese, a common element in many brass alloys.[1] Karl Kreutzfeld's vault, Photo in The Sood's Inventory, On the Legion's List, Used in the Conroy Experiment Room 10 (after Kreutzfeld's Experiment)
Coat Hanger Standard wooden suit coat hanger with no markings. More than one? Closet of The Room. On the Legion's List Closet of The Room
Comb Krest Combs 400 Cleopatra brand. Stops time for the user when the comb is run through the user's hair, but only for 10 subjective seconds (according to the official website, the comb cannot be used by somebody who is bald). While time is stopped, the holder can move and carry objects that are unsecured, but cannot move anything that is held in place. Multiple rapid uses of the Comb can cause nausea due to motion sickness. When combined with the Key and the Watchbox, the user can step into an alternate dimension inside Room 9. Harold Stritzke. Appears in the Photo in The Sood's Inventory, and on the Legion's list. Jennifer Bloom
Cufflink Krementz brand. Lowers blood pressure of wearer, but might possibly be a placebo effect. Karl Kreutzfeld's sleeve Karl Kreutzfeld's table
Cufflink (second) Krementz brand Unknown Unknown
Deck of Cards Arrco brand playing cards in Redi-Slip box. Induces startling visions relating to the Sunshine Motel in people who see the faces of the playing cards, which can be used to temporarily incapacitate victims. Its psychological aftereffects are devastating.[2] When used on Dr. Ruber, he sees the death of Joe's partner as well as the fire he started while acquiring the glasses, in addition to the Motel sign. This is a cellophane sealed deck of cards with the Joker set on the outside. The Order's collection, Photo in The Sood's Inventory Joe Miller
Deodorant Unknown On the Legion's List Unknown
Desk Unknown Martin Ruber's hallucination (reliable?) Unknown
Dress Shirt Unknown Occupant is wearing in the Polaroid Karl Kreutzfeld (retrieved from vault)
Drinking Glass Unknown Unknown Unknown
Eyeglasses Bausch and Lomb brand men's Tortoise 4823 eyeglasses 1950s vintage frames. When worn, inhibit some types of combustion within a 20-foot radius, ranging from open flames to internal combustion engines and gun discharges. They do not appear to affect cellular respiration. They do not appear to affect the wearer's eyesight. Mechanic's garage, Seen on The Dresser in the Polaroid scene at The Sunshine Motel w/ Joe, Ruber and Jennifer Bloom. Dr. Martin Ruber
Fingerprint Although not technically an object outside of the room, the Fingerprint remains constant when the room is reset. It is used to identify the Janitor and husband of Ms. Conroy.
Flask Sheffield brand rose flask with hunting scene. When opened, allows the holder to suffocate a targeted victim. Kreutzfeld uses to subdue the scissors holder, Photo in The Sood's Inventory Karl Kreutzfeld
Foot Powder Unknown, Dr. Scholl's Bromidrosis brand 1970 vintage, 2oz. The Collector's Vault, Photo in The Sood's Inventory Karl Kreutzfeld (retrieved from vault)
Glass Eye Blue Full Orb brand glass eye, approximately 28-31mm. Can restore/heal or destroy all flesh. Must be inside the eyesocket of the wearer to function. Purported to be the most powerful of the weaponized Objects. The Collector's Vault Karl Kreutzfeld (retrieved from vault)
Glass Eye Container Unknown The Collector's Vault Karl Kreutzfeld (retrieved from vault)
Ice Bucket Black and silver trimmed, with chrome lid and knob, power unknown. Seen on The Dresser in the Polaroid scene at The Sunshine Motel w/ Joe, Ruber and Jennifer Bloom. Unknown
Iron Vintage 1960s universal travel iron, power unknown. The Collector's Vault Karl Kreutzfeld (retrieved from vault)
Key Sunshine Motel room key with attached key fob stamped with Sunshine Motel logo and "Room 10," color brown. Opens any hinged door with a pin tumbler lock and turns it into a portal to the Lost Room. From the room, the user can exit to any location of their choosing provided that location has a door of similar construction. The door doesn't need to be of the same proportions as the door in the Room, as much smaller doors are used at two different points. The user must also have a clear picture of the door they wish to go to or else the room will pick a door at random. It's one of the seven Objects used in the "Conroy experiment" to open a "tear in reality." Kreutzfeld's pawn shop Room 10 (Left Open at Room 8)
Kleenex Kleenex brand disposable tissues, power unknown. On the Legion's List Unknown
Knife Kamp King brand pocket knife. When combined with the Wristwatch it grants telepathy. Photo in The Sood's Inventory Karl Kreutzfeld
Lamp, Bedside (x 2) Unknown Seen in Polaroid picture Two are still on the nightstands
Lamp, Desk Unknown Martin Ruber's hallucination (reliable?) Unknown
Lamp, Floor Unknown Martin Ruber's hallucination (reliable?) Unknown
Lighter Zippo brand 1950s plain chrome cigarette lighter (confirmed by Christopher Leone), power unknown. Unknown Unknown
Matchbook "Sunshine Motel" brand, power unknown. The Order's Object Shrine, On the Legion's List The Order
Magazine Life Magazine, July 7, 1961 edition, unknown. Martin Ruber's hallucination, Photo in The Sood's Inventory Unknown
Magnifying Glass Bausch and Lomb brand rectangular reading glass, ivory color, power unknown. Martin Ruber's hallucination (reliable?) Unknown
Nail Clippers Unknown individual power, but is one of the seven Objects used in the "Conroy experiment" to open a "tear in reality." Used in the Conroy Experiment, Photo in The Sood's Inventory, On the Legion's List Room 10 (after Kreutzfeld's Experiment)
Nail File Induces a brief, but deep sleep when light reflects off its surface into the subject's eyes. Jennifer Bloom Jennifer Bloom
Newspaper Unknown On the Legion's List James Stanek
Notebook 1950-51 Santa Fe brand notepad, power unknown. Photo in The Sood's Inventory Unknown
Occupant Being the only human and therefore sentient Object, the Occupant is able to consciously control the natural tendencies of Objects to seek other Objects, allowing him to repel them. The Occupant is also able to remain conscious during a "reset" of the room, during which time he can access the alternate dimension in which non-Objects are stored. Being an Object, the Occupant is indestructible and apparently immune to the effects of time while outside the room. Now dead since he was killed by Joe Miller who has apparently inherited his "powers" and so become an Object. In the Polaroid Himself
Overcoat Power unknown. However, the indestructible nature of all Objects makes it an indestructible body armor. In the closet of the room Karl Kreutzfeld
Pack of Cigarettes A pack of "Bullseye Brand" cigarettes with an unknown individual effect, this is one of the seven Objects used in the "Conroy experiment" to open a "tear in reality." Used in the Conroy Experiment Room 10 (after Kreutzfeld's Experiment)
Pants Unknown In the polaroid, the Occupant is wearing them. Unknown
Paperclip Standard U.S. large paperclip, power unknown. Seen on The Weasel's Object Chart Unknown
Pen Sunshine Motel Pen. The ballpoint tip instantly microwaves any subject upon contact. This results in severe trauma and often death in living subjects. Additionally, the pen has been known to launch its victims away with the force of a cannon. This microwave burst can also be used to short circuit electronics. Howard "The Weasel" Montague kills the pawn shop employees The Legion
Pencil Standard # 2 Pencil. Creates a 1961[3] US penny when the eraser tip is tapped against a solid surface. Wally Jabrowski's description, can be seen on the beside table in the polaroid, Photo in The Sood's Inventory Unknown
Penny 1961 U.S. Penny (confirmed by Christopher Leone) Seen on The End Table in the Polaroid scene at The Sunshine Motel w/ Joe, Ruber and Jennifer Bloom. Unknown
Photo A glossy 5" x 7" of a young man and woman in formal attire. The young man is Eddie McCleister and the woman is Mabel Smith. The back of the photo bears the legend "Summer 1959" in Mabel Smith's handwriting. Power unknown. Hidden in Mabel Smith's copy of The World Almanac and Book of Facts, 1961, New York World-Telegram Joe Miller
Polaroid An undeveloped Polaroid photo that, when viewed in the proper location and orientation, allows the user to see the Lost Room as it was before the incident. The user must be at the site of the missing room of the Sunshine Motel to view the past in three dimensions. It has the label "Gallup" on it, although this may be a label that was applied later and not part of the Object itself. Ruber also saw a vision after staring at the Polaroid for a prolonged period, but this may have been an hallucination induced by his heat exhaustion. Harold Stritzke's aunt Dr. Martin Ruber
Postcard "Sunshine Motel Postcard," power unknown. Photo in The Sood's Inventory The Order
Quarter U.S. Quarter 1961. When swallowed, temporarily brings the holder's desired memories of a person to life and gives them solid form, lasting a few days. The user can shut it off at will and the effect presumably ends automatically when the coin is passed by bowel movement. People created from the memories seem to display little or no independent personality, and at best act as the bearer remembers they would have acted. Although the remembered/created people appear fully clothed, the quarter is not shown creating inanimate objects alone, without someone wearing them. Karl Kreutzfeld Karl Kreutzfeld
Rabbit's Foot Rabbit's foot keychain fob, color white/natural. In the collector's Vault Karl Kreutzfeld
Radio Grundig 88U. Supposedly makes the user three inches taller if tuned to the right station. Jennifer Bloom's residence Jennifer Bloom (and the Legion)
Razor Standard Straight Razor 1950s vintage with ivory handle. Can shatter any form of glass on contact. The Order's Object Shrine, Photo in The Sood's Inventory The Order
Ruler Unknown  ?? The Order
Scissors Solingen brand. Rotates targeted items in three dimensional space. The axis of the rotation can be either inside or outside the target. Human sized objects appear to be easily affected. Affecting larger objects appears to require more effort. Noraida Figueroa, Washington, D.C. Karl Kreutzfeld
Shoe, Left Disassembles things down to their component parts (as suggested by writers Christopher Leone & Laura Harkcom in a UGO Interview). In the polaroid, the Occupant is wearing it. Appears on the Legion's List. Unknown
Shoe, Right Unknown In the polaroid, Collector's Vault Karl Kreutzfeld
Shoe Polish Shinola "Dress Parade" brand, color brown, power unknown. Photo In The Sood's Inventory Unknown
Shoehorn Standard metal shoehorn with no markings On the Order's Object Shrine The Order
Shoelace, Left Unknown In the polaroid, the Occupant is wearing it. Unknown
Shoelace, Right Unknown In the polaroid Unknown
Shot Glass Federal "Raindrops" shotglass, power unknown. On the Order's Object Shrine The Order
Sock, Left Unknown In the polaroid, the Occupant is wearing it. Appears on the Legion's List. Unknown
Sock, Right Unknown In the polaroid Unknown
Suitcase Unknown Seen in Polaroid picture The Order
Suitcase Stand Unknown Seen in Polaroid picture Unknown
Television Set 1951 Motorola 17T13 Model Unknown Room 10
Tie Unknown Seen in Polaroid picture Unknown
Timetable 1961 "Atchison, Topeka and Santa Fe Railroad Company" label Unknown
Toothbrush Unknown individual power, but is one of the seven Objects used in the "Conroy experiment" to open a "tear in reality." Used in the Conroy Experiment, Photo in The Sood's Inventory Room 10 (after Kreutzfeld's Experiment)
Umbrella Yellow vintage umbrella. Causes others to perceive the user as someone familiar. Photo in The Sood's Inventory Unknown; last known to be in Seattle.
Wallet Vintage brown tooled leather wallet with two desert plants on one side and a horse facing left on the other, power unknown. Photo in The Sood's Inventory Unknown
Watchbox Black Velvet watchbox with centered gold trim. Dampens entropy for 10 meters. In layman's terms, it prevents things from decaying. When used in combination with the Key and the Comb, it allows the user to temporarily enter an alternate dimension of Room 9. Additionally, it is one of the seven Objects used in the "Conroy experiment" to open a "tear in reality." Used in the Conroy Experiment, On the Order's Object Shrine Room 10 (after Kreutzfeld's Experiment)
Wastebasket Unknown Unknown Unknown
Wristwatch Vintage 1950's Bulova 17 jewel brand wristwatch. Hard boils an egg placed within the band. The hands are frozen at 1:20 (the time of the Event). When combined with the Knife, it grants telepathy. Kreutzfeld makes a hard boiled egg with it. Karl Kreutzfeld

[edit] Objects from the Website and Game

Aside from the Objects in the show, there are a few other Objects mentioned in an online game/contest sponsored by the Sci Fi Channel and found on their website for the show. While they have no known effect and were not introduced in the show, they are listed here for completeness.

Name Power/Description Last Known Owner/Location
Flashlight Unknown Unknown
Letter Opener Unknown Unknown
Tweezers Unknown Unknown

[edit] Items in Room 10

There are several items that are present in Room 10 every time it is shown, but are not used as or shown to be Objects. These items may or may not have special properties outside of the room. If they are moved (but not removed from the room itself), they survive the reset and return to their default position, like any other Object.

  • Bed with bedsheets
  • (Black & White) Television Set
  • Carpet
  • Ceiling Lamp
  • Coat Hangers
  • Curtains
  • Dresser
  • Pillows with pillowcases
  • Shower Curtain
  • Telephone (American Electric brand Model 90 rotary wall phone)
  • Water (from the sink)

[edit] References

  1. ^ Karl at the Office (Flash). The Official SciFi description of the Clock.
  2. ^ Ruber in the Crime Lab (Flash). The Official SciFi description of the Deck of Cards.
  3. ^ Promotional Video for Lost Room Quest (Video). The Pencil.