North Faerûn
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Faerûn is a fictional continent in the Dungeons & Dragons campaign setting world of the Forgotten Realms. The northern part of the continent stretches from the wide Anauroch desert in the west to the eastern edge of the inland Moonsea, in the northern region of the continent. It is a region of contrasts, with the forested Dalelands, the wastes of Anauroch, the coastline of the Moonsea, and the bitterly cold steppes of The Ride.
- Anauroch — This desert was once a rich, flourishing land that was home to the ancient Netheril Empire. During a war with the mysterious and powerful phaerimm, this region became magically drained of life and was transformed into a broad wasteland. This desert swallowed the human empires and states of this region, and is now only sparsely populated by desert tribes. Recently, however, it has witnessed the arrival of the Shades; the strangely-transformed descendants of the original Netherese.
- Dalelands — This is a forested region that lies to the southwest of the Moonsea. The western edge is defined by the mountains along the eastern edge of the Anauroch desert, and the east by the Dragon Reach of the Sea of Fallen Stars. In the deep, northern forest is Cormanthyr, an ancient homeland of the elves — now mostly abandoned. The remainder is sub-divided into a number of sparsely-populated dales; several small, independent states linked by the Dales Council.
- Moonsea — This is actually a large lake that is connected to the Sea of Fallen Stars to the south by the River Lis. The shoreline is a wild, frontier area that is home to several city states that are dominated by despots. The most notable of these are Zhentil Keep at the western end, Mulmaster in the southeast, Melvaunt on the northern side and Hillsfar in the southwest. The region is rich in ruins, monsters, pirates, and harsh, cold terrains.
- The Ride — This is a cold, northern plains region surrounded by rugged mountain ranges, located to the northwest of the Moonsea. Several tribes of fierce, mounted barbarians dwell on these steppes, preying upon any who trespass here. At the western edge is the Border Forest, forming a barrier between the plains and the Anauroch desert. Southeastward is the moors of Thar, along the north coast of the Moonsea. Further north beyond the mountains is the rugged, volcanic flows of the Tortured Lands.
- The Vast — This is a region of land along the north coast of the Sea of Fallen Stars that follows the eastern shore of the Dragon Reach. It is a temperate land with farmlands, the rugged peaks of the Earthfast Mountains, and the forests along the eastern border with Impiltur. It is home to the large cities of Calaunt, Procampur, Tantras, and Ravens Bluff ("The Living City"). This land was once an Orcish kingdom, and the mountains remain infested by Orcs.
[edit] Official Material
- Conflicts in the Far North
- Wyrms of the North
- Forgotten Realms Campaign Setting, Greenwood, Reynolds, Williams, and Heinsoo, Wizards of the Coast, 2001.
- The North: Guide to the Savage Frontier, Slade, TSR, Inc., 1996. (free download)
- The Savage Frontier, Paul Jaquays, TSR, Inc., 1988.