Non-cooperative game
From Wikipedia, the free encyclopedia
In game theory, a non-cooperative game is a one in which players can cooperate, but any cooperation must be self-enforcing. A game in which players can enforce contracts through third parties is a cooperative game.
[edit] See also
- Nash equilibrium
- Assured destruction
- Grim trigger
- Proper equilibrium
- Tit for tat
- Trembling hand perfect equilibrium
- Trigger strategy
- War of attrition (game)
- Zero-sum