Night Watch (video game)

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Night Watch

Gift and jewel boxes of the game
Developer(s) Nival Interactive
Publisher(s) CDV Software Entertainment (North America)
Engine Silent Storm engine
Platform(s) Windows XP
Release date NA June 29, 2006
Genre(s) Tactical RPG
Mode(s) Single player

Night Watch is a tactical role-playing game[1][2] developed by Nival Interactive based on the Russian novel and the film of the same name. It features a group of Light Others trying to combat the schemes of Day Watch.

Over the course of the game, it was revealed that both Day Watch and Night Watch found a way to change the potential Others' affiliation via electronic transmitters. Stas was one of its first test subjects, as he was originally supposed to be a Dark Other. Zavulon was planning to take advantage of the spell by converting all the potential Others in Russia into Dark Others.

The game was released in the United States on June 29, 2006 by CDV.

The game is powered by the Silent Storm engine.

Contents

[edit] Characters

Stas — the main character from the story. He became the Light Other in the beginning of the story. He has a short temper and a gung ho attitude. Has a tendency to make wisecracks in tense situations. If the player chooses the shapeshifter class, Stas shifts into a dog.

Vera — a recently recruited member of Night Watch. She was initiated by Geser (the leader of the Night Watch in the novels). Tends to act as a voice of reason of the group. She turns into a panther (if shapeshifter).

Yurik — a goodhearted, but somewhat naive member of Night Watch. He was ambushed by Light Others, only to be rescued by Stas. Comes with a 'magical' credit card, which can be used in a near bank, within the same level, for some advanced equipment. If shapeshifter, changes into a wolf.

Anna - a recently recruited member of Day Watch. Stas was supposed to kill her as part of his initiation. She does not become a playable character until the middle of the game, when she teams up with Stas to stop Zavulon's scheme.

[edit] Trivia

  • One of the running jokes of the game was the cell phones seldom worked properly. This was a tongue-in-the-cheek reference to the infamous cell phone advertising campaign in Night Watch movie.

[edit] References

  1. ^ Ocampo, Jason (April 13, 2006). Night Watch Exclusive Hands-On - Combat, Classes, and Turning a Hit Russian Movie Into a Game (HTML). GameSpot. Retrieved on 2007-11-26.
  2. ^ Thompson, Mike (June 22, 2006). Night Watch (HTML). Game Helper Magazine. Retrieved on 2007-11-26.

[edit] External links

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