NGamer

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NGamer
Editor Nick Ellis
Categories Computer and video games
Frequency Monthly
First issue July 13, 2006
Company Future Publishing
Country United Kingdom
Website http://www.ngamer.co.uk
ISSN 1751-3910

NGamer Magazine is a British magazine specialising in Nintendo created consoles; the first issue was released on July 13, 2006. It is the successor publication to N64/NGC Magazine (1997-2006) and Super Play (1992-1996), continuing the unique style of those magazines.

Contents

[edit] Editorial Staff

NGamer's main staff writers and designers

[edit] Current Staff Members

  • Editor-in-Chief: Tony Mott (issue 1 to present)
  • Editor: Nick Ellis (issue 20 to present)
  • Deputy Editor: Martin "Kittsy" Kitts (issue 1 to present)
  • Art Editor: Andy McGregor (issue 10 to present)
  • Deputy Art Editor: Kim Bissix (issue 1 to present)
  • Operations Editor: Charlotte Martyn (issue 24 to present)
  • Staff Writer: Matthew Castle (issue 4 to present)

[edit] Past Staff Members

  • Art Editor: Paul Tysall (issues 1 to 9)
  • Editor: Mark "Greener" Green (issues 1 to 19)
  • Production Editor: Chrissy Williams (issues 1 to 22)

Mark Green departed from the NGamer offices to do 'other things' on the first of January 2008. Production Editor Chrissy Williams left the magazine before the public release of issue 23 "for a life of tube delays in London Town", according to Nick Ellis, but contributed to some reviews in that issue.

[edit] Guest Reviewers

These people have occasionally contributed to reviews, but are not regular NGamer staff members.

  • Alex Dale
  • Mike Gapper
  • Richard Stanton
  • John Walker
  • Tim Weaver
  • Rachael Williams - Work experience girl (Known to fans as "The Rachel" after a grammatical error on the NGamer Forums)
  • Matthew Pellett
  • Dion Dassanayake
  • Roy Delaney
  • Andy Hartup

[edit] Sections

NGamer has the following sections or features in its magazine. This is subject to change as new issues are published.

  • Welcome!: This is where the editor introduces himself and the magazine. It also features a mini legend of everything featured on the cover, and the full credits for the magazine.
  • Meet the Team: Small biographies for each member of the NGamer staff, including their answers to select questions that differ every month. This page also shows the guest reviewers for the issue, and what they reviewed
  • Contents: Where everything in the magazine is given its corresponding page number for quick browsing.
  • NGExpress: A round-up of recent news, rumours, gossip, facts and opinions. Also occasionally includes a one-page interview (known as NGamer Interview), and a release schedule for Wii and Nintendo DS.
  • News Blast: This section contains a page of pictures, each accompanied by a couple of sentences describing a rumour or news story of the last month. It also usually contains the charts for British Wii, Nintendo DS and Nintendo GameCube game sales, as well as international charts.
  • Online Desk: A double-page section dedicated to Nintendo on the Internet, including information on upcoming games that will use the Nintendo Wi-Fi Connection, choice websites that can be viewed on the Wii's Internet Channel, and a section on flash games that are compatible with the Wii Remote.
  • Previews: This section gives previews of upcoming games on Nintendo systems, beginning with a contents page detailing which previews appear in the issue. The major previews can vary in length from one to six pages, with a double-page spread at the end in which other games "they didn't have space for" receive small pictures and paragraphs each. It also has an NGamer Diary, in which each member of the NGamer team writes a short article about their current favourite upcoming game. Although primarily for comical purposes, it does give away small bits of relevant information about the games.
  • Reviews: This section has reviews for games already released over the last month, or those available between the current and next issues. It has a front page explaining how they score, along with another contents section detailing the pages of the reviews. As well as UK releases, NGamer also reviews the major Japanese and American releases and has a 'roundup' of other games at the end of the section.
  • Feature: A section of the magazine that contains a special feature on a certain subject. These can range from detailed break-downs into the construction of a certain game or piece of hardware to a chart or case file of significant events. A past example of this was "20 Magical Nintendo Moments", a list of the staff's favourite obscure, forgotten or hard-to-reach moments in Nintendo games. In some issues this has been integrated into the World of Nintendo section (see below).
  • World of Nintendo: Almost a tribute to Nintendo, this section is varied. Over the life of the magazine it has contained:
    • A "20 Nintendo Happenings" feature, usually two or four pages long, detailing odd Nintendo-related events, websites or objects that the team have discovered.
    • A tips section or walkthrough solution for a specific game, past examples including New Super Mario Bros. and Mario Strikers Charged.
    • One or two articles that can contain anything relating to Nintendo games - examples include a guide to the toughest stages of the Super Monkey Ball series and a double-page spread of pictures showing 100 ways that Mario has been able to die in his series of games.
    • A Top Tips section, where readers can send in tips for various games along with NGamer's own, usually for recently-released games.
    • A section about what people have done Nintendo-wise outside of gaming, for example, getting Nintendo tattoos, modifying an NES, and creating a cardboard Wii.
    • An interview with a video game developer, for example Yasuhiro Wada, the creator of Harvest Moon.
  • Page 89: Described as being "something random and a bit last-minute every issue". Previous examples include the team's favourite Nintendo related YouTube videos and doodles of Pac-Man.
  • Mailbox: The letters section of the magazine, where letters, emails and texts from readers are published. The majority of the section comprises several letters sent in by readers, with the editor replying to each one. It also contains many mini-sections (some of which originated in predecessor N64 Magazine), including:
    • "Star Letter", where the best letter received is displayed, with the reader who wrote the letter winning a prize, usually a Wii game or some DS games. Past star letters have ranged from standard letters to poetry.
    • "Correction Corner", where readers point out errors in previous issues, including spelling mistakes, inaccurate information, and printing errors. Also occasionally featured alongside it is "Not Correction Corner", where letters are displayed from readers pointing out mistakes that aren't actually mistakes.
    • "Bonus Letters", where bizarre excerpts from letters that didn't make the main section are printed, usually with a humorous reply from the editor.
    • "So Tell Me This...", a Q&A section where the NGamer team attempt to answer questions that readers send in.
    • A section containing the best text messages received.
    • An art section where the best artwork sent in is displayed.
    • A section displaying the best messages sent by readers to NGamer's Wii consoles. Also a few pictures of the best Miis sent in are displayed, in pictures labelled "From You to Mii".
    • A section containing jokes that readers have sent in.
  • Download: This section is dedicated to retro gaming and fielded by "R.O.B.'s brother: DR64". It usually contains:
    • A "History Lesson" section which looks at the story of a video game company, character, console or game series - past examples have included the MSX and the Mega Drive.
    • A Classic Levels series where levels from retro games are looked at in detail. Examples of games that have featured in this section include: GoldenEye 007 and Pilotwings 64
    • A column called "The Way We Were", which takes a look back at an old issue of either Super Play or N64/NGC Magazine.
    • A section on the Wii's Virtual Console, including announcements and rumours of upcoming games, a list of every VC game released so far, and a challenge section where the staff challenge the readers to beat their high scores or best times on select VC games. Occasionally there is another retro-related article - one of example of this was a two-issue game on how to make an arcade joystick for use with the Wii.
  • Meanwhile...: An unusual double-page spread which summarises key new titles and news related to non-Nintendo platforms, usually focusing on the Xbox 360 and PlayStation 3.
  • Subscribe: A double-page spread describing how to subscribe to NGamer. A free gift is often included in the subscription offer, which changes every few months; sometimes a game, other times a peripheral or a Nintendo-related accessory.
  • NGamer Directory: Contains a list of every Wii game rated 50% or over by NGamer, along with a summary and review score for each one. The Directory also lists NGamer's Top 15 DS and GameCube games, and their top five GBA games. It also contains a small mini-section where each member of staff lists what they are currently playing, and a mini-section showing the attempt of each member of staff to draw a well-known video game character using the DS's PictoChat.
  • Next Month: This is a single page previewing the next issue.
  • The Back Page: In early issues, the last page of the magazine was a quiz that gave readers a chance to win a prize - previous prizes including a Nintendo DS Lite. However, the questions were very hard and could only be answered by someone who had read the magazine cover to cover, as it asked very obscure questions. Currently it contains a random image, such as an early photograph of Mark Green trying to play professional wrestlers at a wrestling game on Nintendo 64. For issue 12, however, the staff have requested readers to send in Nintendo-related photos of themselves to fill the page. This page also contains "The Last Gasp", which contains four or five items that either didn't fit in anywhere else or were only added just before the magazine went to press.

[edit] Top scoring games

In Issue 1, the magazine printed their revised review scores for GameCube, GBA and DS games; made by intense negotiation by the staffers. This was because they felt that NGC Magazine's review scores had been too lenient, so they used a stricter scoring system. This stricter system is used for all NGamer's reviews.

(List complete as of Issue 24)

Score: Games:
97% The Legend of Zelda: Twilight Princess (Wii)
Super Mario Galaxy (Wii)
96% Resident Evil 4: Wii Edition (Wii)
95% Resident Evil 4 (GameCube)
The Legend of Zelda: Twilight Princess (GameCube)
The Legend of Zelda: Phantom Hourglass (DS)
94% Advance Wars (GBA)
WarioWare, Inc.: Mega Microgame$ (GBA)
No More Heroes (Wii)
93% Super Mario World: Super Mario Advance 2 (GBA)
Advance Wars: Dark Conflict (DS)

Super Smash Bros Brawl(Wii)

92% The Legend of Zelda: The Wind Waker (GameCube)
Animal Crossing (GameCube)
The Legend of Zelda: A Link to the Past/Four Swords (GBA)
Manhunt 2 (Wii) (uncut version)
91% Advance Wars: Dual Strike (DS)
Metroid Prime 3: Corruption (Wii)
Puzzle League DS (DS)
Guitar Hero III: Legends of Rock (Wii)
Okami (Wii)
90% Pikmin 2 (GameCube)
Super Monkey Ball (Gamecube)
Metroid Prime (GameCube)
Prince of Persia: The Sands of Time (GameCube)
Hitman 2 (GameCube)
WarioWare: Twisted! (GBA)
Yoshi's Island: Super Mario Advance 3 (GBA)
Super Mario Advance 4: Super Mario Bros. 3 (GBA)
Red Steel (Wii)
MySims (Wii)
LEGO Star Wars: The Complete Saga (Wii)
Zack & Wiki: Quest for Barbaros' Treasure (Wii)
Bully: Scholarship Edition (Wii)
The World Ends With You (DS)

[edit] NGTV

NGTV is the name applied to the DVD given away with the first 15 issues of NGamer. Each 'episode' contains footage of both newly released and upcoming games, as well as other footage of interest, for example of little-known or unreleased Mario titles (Episode 2) or retro games that the NGamer staff would like to appear on the Wii's Virtual Console (Episode 3). Episodes 3 and 4 have both featured commentary by former editor Mark Green, with Episode 4 containing a documentary of some of the NGamer team going to test the Wii. Episode 5 contained a video walkthrough of the first few dungeons and villages in The Legend of Zelda: Twilight Princess. Episode 6 contained a video walkthrough to the last five dungeons of The Legend of Zelda: Twilight Princess, as well as a video guide showing small easter eggs that can be done on the Wii. Episode 7 showed a detailed Virtual Console review guide, as well as a review for Pokémon Battle Revolution, and a guide to importing Japanese Wii consoles and games. In a post made by Mark Green at the NGamer forums, it was explained why the DVD has no longer been a monthly gift since issue 16.

[edit] Dutch [N]Gamer

There is another Nintendo magazine named NGamer (alternative spelling: [N]Gamer), of Dutch origin with no links whatsoever to the UK's NGamer magazine. It is published bi-monthly and is the longest running Nintendo-related publication in the Benelux. This magazine predates the British version by three years; its first issue was released in 2003. Other than the similar name and the shared specialization, they are wholly unrelated.

[edit] Brazilian NGamer

In July of 2007, a magazine was released about Nintendo with the name NGamer by Editora Europa. It features links with the original NGamer. As well as this, some features from the UK magazine were translated. It is published monthly with a page length of about 100 pages. The retail price of this magazine costs 9.90 reais.

[edit] Spanish NGamer

On 20 October 2007, NGamer Spanish Edition became available instores. It is published by Editorial Globus and costs 2.90€.

[edit] External links

[edit] Trivia

  • To tie in with the many 'Wii' gags made when the console's new name was finally unveiled, a joke was made that 'some of us (NGamer team) wanted to rename the magazine "GameN". They were outvoted'.
  • The word "natch" (a shortened slang term for the word 'naturally') appears on a frequent basis in the magazine, and has been attributed to Mark Green's fondness of the word.
  • The phrase "that is all" is frequently used.
  • Staff writer Matthew Castle is famed for his total ineptitude at playing the more difficult games, particularly 2D retro titles.
  • After Matthew Castle reviewed Super Smash Bros. Brawl in issue 21, there was much uproar from readers, as he gave it 93%. Although a high score, it was one of the lowest scores awarded to the game. Readers said that this score was much too low and suggested it should be much higher. In issue 22, NGamer responded via a small article in NGEXPRESS saying "Matthew stands by everything he said," and "Unlike the people sending him internet death threats, he's actually played the game."