Talk:Myst
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[edit] Chuck Carter
User ChuckCarter as inserted himself into the beginning of the article, which now implies that he not only helped create Myst but is also a Miller brother. Other edits by the user are technical details, but the lack of grammar in their insertion leads me to suspect their validity. Can anyone provide any additional information? Since I'm a new user I don't want to make the edits myself. Nonforma 02:32, 9 December 2005 (UTC)
Looking at it further, he has made small changes throughout the entry before registering under the IP 24.2.105.233. The majority of the changes are for self-promotion. Would this be considered vanity? Nonforma 02:41, 9 December 2005 (UTC)
- I've removed the references on this article as well as on Robyn Miller and Filsinger Games. Nonforma 18:19, 9 December 2005 (UTC)
- I don't think that we have the right to judge if someone acted because of self-vanity or not. Even if I am wrong, most of all, I consider Chucker's contribution as inside information, which is valuable for those interested in game-making details. I am going to restore part of it Pictureuploader 20:32, 9 December 2005 (UTC)
- "I consider Chucker's contribution as inside information".
- Firstly, User:Chucker is distinct from User:ChuckCarter - I've always suspected "Chucker" might in fact be Chuck Carter but unless he's sockpuppeting I wouldn't have thought so (and I don't think he is).
- Secondly, isn't it major wiki policy to have No original research? It's nice to have insider information, but if it can't be verified then I think it should be removed. Suggestion to Carter: Rather than reporting these facts on Wikipedia, report them on your own blog. Then they can exist on wiki and be considered "verifiable". —EatMyShortz 16:59, 31 January 2006 (UTC)
- You're right about User:Chucker. He (as his user page says) is Soeren Kuklau, a dude who's very prominent in the Myst community, but never employed by Cyan, and not very old at the time of Myst's creation. ;) SFT | Talk 12:53, 2 February 2006 (UTC)
- You said you were going to restore part of it, but you've restored all but one part. I can concede that the part concerning the Photoshop plug-in may be insider information, but to claim that he should be credited with creation of the game along with the Miller brothers needs some verification, unless we plan to list everyone involved in Cyan. I'm removing his name at the beginning of the article. Nonforma 00:54, 10 December 2005 (UTC)
- I agree that Chuck shouldn't be on the banner here. He was clearly with the company at an early stage (see [1]), but the "designed and directed by" credits go to Robin and Rand. In the Myst credits ([2]) Chuck is credited with: Art and Animation, Selenitic Age, Mechanical Age, D'ni. Nandesuka 01:18, 10 December 2005 (UTC)
- I was looking for the original credits, couldn't find them myself. If you're willing to do it yourself, or if you'd like to send me a scan, we can add all of the credits. I knew that he didn't have a large enough role to claim creation credits, if you look at his blog it was recently created, and so I think he's just looking for some publicity. Nonforma 01:30, 10 December 2005 (UTC)
- I agree that Chuck shouldn't be on the banner here. He was clearly with the company at an early stage (see [1]), but the "designed and directed by" credits go to Robin and Rand. In the Myst credits ([2]) Chuck is credited with: Art and Animation, Selenitic Age, Mechanical Age, D'ni. Nandesuka 01:18, 10 December 2005 (UTC)
- "I consider Chucker's contribution as inside information".
Credits can be found here: Riven.com. In accordance to this I have added some info on the team to the page. Jordi·✆ 15:09, 11 December 2005 (UTC)
Just ran across the Chuck Carter article created by the "one edit" User:Zack Malone. Is a Myst graphic artist notable enough, or should the article go to Wikipedia:AfD? EricR 19:01, 17 February 2006 (UTC)
- IMHO it is Pictureuploader 22:01, 17 February 2006 (UTC)
Chuck Carter Here - I never said I was a creator of the game. I did concept art for much of it (mostly sketches Robin and I came up with after their initial designs) And I also contributed to many of the updaed designs that were not in the original. As the first employee of Cyan - I did have access to the game on a creator level in that I helped in ways that are not listed in any credits. As for someone listing my name in Wikipedia and my bio from numerous sources - I did reinstate it after I saw some one changed it out of spite long after it was created. So if you all have any problems with this - write me at chuckstudio@mac.com and let's discuss this as adults.
>>>>> ChuckCarter 19:36, 10 August 2006
Thanks, Frecklefoot, for moving those links over here from where I mistakenly embedded them. I have no explanation for the mixup! -- Bevo 21:47, 11 Nov 2003 (UTC)
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There is a Myst for Pocket PC! Where to put it? Exe 00:48, 14 July 2005 (UTC)
- Why, under remakes Pictureuploader 01:03, 15 October 2005 (UTC)
Sega will publish a PlayStation Portable version in March 2006 in Japan, with extra puzzles and scenes. Should that be added to the platform list now, or only after release? Stormwatch 22:55, 28 November 2005 (UTC)
[edit] MME
The artile says that MME supported 24-bit colour, while AFAIK it used only 16-bit colour (highcolour instead of truecolour). Can someone verify which is correct? Pictureuploader 01:03, 15 October 2005 (UTC)
- According to the box scan on mobygames it was 24bit colour. -Rjo 06:50, 15 October 2005 (UTC)
- Definitely 24-bit. All sources agree on this fact, as does the quality of the image in the game. (You may be thinking of Riven which has never been released outside of 16-bit format). —EatMyShortz 16:59, 31 January 2006 (UTC)
[edit] Criticism
I deleted the following section from the article:
Despite being commercially successful, some reviewers have criticised Myst and its sequels for what in their view is a concentration on high-quality graphics at the expense of gameplay.
I don't doubt that this is true, but I'd rather we only include something like this if we actually include some links to works by critics who made those accusations. Nandesuka 12:42, 4 August 2005
- I think this is important since indeed Myst is a controversial game and divided many gamers. You can either love, or hate it. There is no need to find particular 'evidence' to quote, as there is is no need to find evidence of reviewers who exalted it. Please have a look at Star Wars: Rebellion where there is a section on the negative popular reaction. There are no links to bad critics, but the information had to be there. I propose to restore that paragraph and expand it. Pictureuploader 16:18, 4 August 2005 (UTC)
- I had a feeling that might have been a controversial thing to put in, but I felt that at least in my view the gaming world is divided on Myst, and that's an important thing to be on this page. However, it's true, a source for or example of this criticism would be useful. --Sum0 22:39, 4 August 2005 (UTC)
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- Useful but not necessary: We are talking about a general mood and stance of a whole pat of people due to their personal taste, not isolated and serious attacks Pictureuploader 01:39, 5 August 2005 (UTC)
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- If it is a "general mood" of a large number of people, it shouldn't be hard to find a source to back up the statement. We shouldn't just be going off and asserting things based on "common knowledge", because to do so is to run afoul of Wikipedia:No Original research. For what it's worth, I think we should provide support for statements that it is exalted, too (although probably a cite to its sales statistics should suffice for that). Nandesuka 11:58, 5 August 2005 (UTC)
I started a section called Critical Reaction which is, I hope, satisfactory. I'd like some better and more verbose rewording. Also, I'd like to say about the links, many fo them refer to the Myst universe in general and should be moved to Myst franchise. We should leave the "Myst proper" links only. Pictureuploader 12:36, 5 August 2005 (UTC)
- I think this is a good start. I copyedited your work and added more specific links to specific reviews rather than the omnibus pointer to mobygames. Nandesuka 12:50, 5 August 2005 (UTC)
I tried to help with the criticism section when I added a rant that a reviewer from Computer Gaming World did but, I guess it was too confusing or not good because a user named DavidWBrooks removed it. 156.34.224.175 14:31, 5 June 2006 (UTC)
Er, divided many gamers??? At the time Myst came out, there wasn't web email available and not much in the way of a community of "gamers." They certainly weren't called that. Doom wasn't released until December of 93, so there were no first person shooters yet. SimCity was popular, and SimCity2000 would only come out later that year. The Sims was a long way away. Return to Zork had just come out (on 12- 3.5" floppies) and was available for my Apple IIe. When I first read here that it was supposed to be controversial because it was boring and puzzles were too hard- I first thought "Oh ,the marching morons thought it was too difficult!!" - then I realized many of these "gamers" were probably 5 years old at the time. Most adults (I was in my twenties), including published reviewers (magazine and newspaper. There were no web reviews) wrote - look how far we've come from text adventure games like Colossal Caves! Unfortunately DOOM!, its decendents, and easy access to walkthrus and hints on the web may have divided gamers about the Myst series later on. Myst for PSP and NintendoDS might be controversial now that there are forums for controversy to arise. When Myst first became available, some liked it, some didn't, but there was no controversy. —Preceding unsigned comment added by Cuvtixo (talk • contribs) 02:38, 24 October 2007
[edit] Correction
Template:Spoilers
The article stated "Unlike some computer games, there are no enemies or threat of 'dying' or a 'game over' event". This is incorrect - a game over will occurr when you place the final page in either the red or blue books, as it causes one of the two brothers to trap you. I've removed the game over bit, but I suspect that this may weaken the statement too much.
Also, there is a shortcut known that allows completing the game in 15 minutes or so... Should I also add this trivia to the main page? (Refs are available: http://www.gamefaqs.com/computer/doswin/game/89467.html) -- 134.117.137.160 04:45, 3 September 2005
[edit] Renaming
I changed the section titled "Contrarian views" to "Criticism", I noticed that this is commonly used at this website and I think it looks better. What do y'all think? -March 14 '06, 16:55 131.202.134.114
- Fine by me - DavidWBrooks 17:38, 14 March 2006 (UTC)
[edit] Effects on Adventure Gamming
A while back, I read an article on Myst that condemmed that game as causing the downfall of adventure gamming. That is because Myst popularity made all adventure games linear adventures that were hard and had miniature amounts of replay. While many previous games did the same, it was Myst that solidified the death of the adventure game genre. Just a thought that we might be able to include in critisism.
- The adventure game genre has been decried as dead many times. And yet adventure games still come out, and people still play them… -- Jordi·✆ 10:52, 15 April 2006 (UTC)
[edit] Brøderbund?
I don't think Brøderbund published the Mac version. SushiGeek 00:00, 14 June 2006 (UTC)
- Brøderbund published it, there was no separate Mac publisher as the PC and Mac version were one of the same: Myst is a hybrid release and contains data for both platforms. -- Jordi·✆ 07:53, 14 June 2006 (UTC)
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- Yeah, it came out for the Mac first. I'll have to look at my old CD, which I still have. SushiGeek 21:09, 17 June 2006 (UTC)
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- I fourth that, Broderbund used to make a lot of games for Apple computers. Prince of Persia is one of them. It was ported to Windows in 1993 or 1994. Read the "Windows Version" section that I added a long time ago. Me43729 17:03, 25 June 2006 (UTC)
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[edit] HELP!
Help me! Someone, bring me...the blue pages! Bring them to me! Achenar 13:28, 21 December 2006 (UTC)
- LOL! That brings back some memories...The original was a good game "back in the day," but so were the first couple of sequels (Riven and Myst III: Exile). --Brahman 03:26, 30 March 2007 (UTC)
[edit] Accomplishments
I think this section talks more about the entire myst franchise. I don't think this section belongs in this article because this article is about the original Myst game.
[edit] Release Dates
I updated the release information a little bit based on some of the information that can be found on MobyGames. --Brahman 03:27, 30 March 2007 (UTC)
[edit] Fair use rationale for Image:PSP Myst Boxart UK.jpg
Image:PSP Myst Boxart UK.jpg is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.
Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Wikipedia:Fair use rationale guideline is an easy way to insure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.
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[edit] A parody game... or maybe just a joke...
Quite some time ago I read about a supposed sequel to Myst called Quist (or Quyst or Qyst) in a magazine, perhaps PC Gamer, PC World, EGM, or Gamepro. To paraphrase the preview it said something like, "you start off the game waking up in a dentist's chair. When you awake you see thousands of spheres. Upon touching each sphere you are given a clue about your situation. The goal of the game is to touch each sphere." Obviously, this reads something like an April fools joke. But I clearly remember there not being any indication that it was... can't remember what time of year I read it. In any case... the game obviously never came out, and I believe it was a hoax/prank or just a parody. The article also previewed several other games and I can't remember if they were also similarly silly. Anyone else remember this or is it just me? Matthew Meta 00:37, 9 June 2007 (UTC)
[edit] PSP Release Dates
I was under the impression that the PSP version of Myst had already been released in Europe and has been for some time - it now has a low price tag.
[edit] Trivia
Some things might be considered for a "Popular Culture" section. Unverified and Unimportant items need be removed. Wikipedia is unfortunately not a resource for loosely based information or facts about the article subject, it is for the average person to get a basic idea of the subject matter. See WP:TRIVIA for more information. SpigotMap 06:34, 13 August 2007 (UTC)
- Okay, I went ahead and moved some things around in trivia. The only thing left is the information about people buying CDRoms, I've edited it out until someone decides where they want to put it, it's right above the Popular Culture section if someone looks for it. As a whole, this article is very messy, it's very long and it looks as if since the article was started, people just started adding at the bottom of the page. There is a lot of redundant information, and what exactly is the point of the "Accomplishments" section? Is a sequel to be considered an accomplishment? Anyhow, I don't believe it's necessary to go in to detail about the "Accomplishments" when they have their own articles. There is a lot of good information in the article, but there may be too much, the article should give someone who's never heard of Myst a good impression of what the game actually is, not so many little details that they get confused and decide to stop using computers forever. SpigotMap 06:57, 13 August 2007 (UTC)
[edit] WP:VG assessment
This article is still B-class, and I think this still has quite some way to go to get to GA, though it's definitely possible. Here are some ideas to help you on your way:
- Not nearly enough sources. WP:CITE. You may want to convert those refs currently not using a template to using-a-template-status (see WP:CITET).
- Lead needs re-writing per WP:LS. The purpose of it is to summarise the entire article.
- The article seems to go overboard on the section front. You could quite easily merge some of them together using some of the more familiar section headings for VG articles:
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- "Endings" and "Story" should be merged into one subsection, with the "Ages" section being another subsection of plot.
- "Ports", "From Macintosh to Windows" and "Remakes" could probably all be merged into one "Versions and ports" section.
- "Accomplishments", "Parodies and fan games", "TV Miniseries" and "Appearance in Popular Culture" could probably be merged into one "Legacy and sequels" section.
- Convert the "Criticism" section into a general "Critical Reception" section.
- You may want to look over WP:MOS and give the article a copyedit before attempting for Good Article in order to iron out errors such as the use of "You" in the "Endings" section.
- All lists need to be converted into normal paragraphed prose.
- There aren't really any actual gameplay screenshots.
Have a look at WP:GA? for more guidance, as I definitely think you can make a GA out of this. Hope this helps, Una LagunaTalk 07:35, 1 November 2007 (UTC)
[edit] Movie
The guys from the Mysteria film group (http://mystmovie.com/) are making a movie based on Myst, it currently has the consent of Cyan and has a foreward by Rand Miller himself. They have a number of industry veterans (for example, one guy did the structural art for the Lord of the Rings movies) - NemFX (talk) 13:58, 13 May 2008 (UTC)
- Aware of it. But that's better for Myst (series) article. Der Wohltemperierte Fuchs (talk) 14:44, 13 May 2008 (UTC)
[edit] Impact
There is nothing on the impact of this game in adventure games. How it allegedly led to the decline of the genre. --Mika1h (talk) 21:02, 15 May 2008 (UTC)
- That's the first I've heard that particular accusation. Do you have references from reliable sources for that?? Blade (talk) 01:56, 16 May 2008 (UTC)
- I thought it was the adventure game genre... — OranL (talk) 07:46, 16 May 2008 (UTC)
- 1up (the second last paragraph), Adventure Gamers (first paragraph and finally Al Lowe (fifth paragraph) --Mika1h (talk) 07:58, 16 May 2008 (UTC)
- These seem to be opinion articles that, while definitely a reliable source of people's reactions, are currently too few in number to reasonably add in a section to the article about the demise of the adventure genre being Myst's fault.
Here's what I think: if we can get together a few more articles/essays that have this particular opinion, along with some more saying that it was the last of its kind, etc., then perhaps it's worth mentioning in a short section of the article down near Legacy. — OranL (talk) 17:49, 16 May 2008 (UTC)- The opinions in the articles provided seem to be covered by the sentence in the article, "The game's success also led to a number of games which sought to copy Myst's success, named 'Myst clones.'" Perhaps a small addition; something alone the lines of, "The game's success also led to a number of games which sought to copy Myst's success, named 'Myst clones', which some people allege to have to the decline of more traditional adventure games' popularity." -AtionSong (talk) 21:55, 16 May 2008 (UTC)
- I managed to find a Gamecenter article on archive.org from 2000 that flat out blames Myst for the decline of the Adventure game genre [3]. (An interesting rebuttal at Old man Murray [4]. It sounds like there are enough references to mention it as a common opinion. Blade (talk) 16:12, 26 May 2008 (UTC)
- These seem to be opinion articles that, while definitely a reliable source of people's reactions, are currently too few in number to reasonably add in a section to the article about the demise of the adventure genre being Myst's fault.
- 1up (the second last paragraph), Adventure Gamers (first paragraph and finally Al Lowe (fifth paragraph) --Mika1h (talk) 07:58, 16 May 2008 (UTC)
[edit] overall budget
i was reading this article, then the linked article to riven and noticed there was a budget listed for riven, but none for myst. would anyone happen to know that info? i feel it would be a nice addition to the article. oh and while my account is new i've been a (anon) user/editor of wikipedia for a couple years now :\ never got around to making an account until recently i suppose99bluefoxx (talk) 17:47, 10 June 2008 (UTC)
- Next step: Find the Shift key! - DavidWBrooks (talk) 23:57, 10 June 2008 (UTC)