Mutants in Orbit

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Mutants in Orbit
Designer Kevin Siembieda
Publisher Palladium Books
Publication date 1983
Genre(s) Post Apocalyptic
System Megaversal system

Mutants in Orbit A Palladium Books Adventure & sourcebook for After the Bomb & Rifts developed by James Wallis & Kevin Siembieda. Original copy Right 1983 by Kevin Siembieda; deals with life of the space colonies After the Bomb. The setting is on the same time scale as the After the Bomb only from the space colonies' point of view, but is in no way limited to that use.

Contents

[edit] Creation

The same standard creation process for the attributes then a slight variation on the animal types. Mostly those that would have been either pets or test subjects.

[edit] Occupational Character Classes- O.C.C's

These reference some specialized skills needed for surviuving in space and those few skills flow the O.C.C's for ease of use- note that this is just a supplement and that either After the Bomb, Teenage Mutant Ninja Turtles and Other Strangeness or Rifts are needed to get the basic information not found here.

[edit] Powers

Besides becoming more humanoid and intelligent, the animals in space were subject to stronger doses of cosmic radiation and probably developed an extraordinary ability or more, but not without a side-effect. It's these side-effects that made the Outcasts what they are, but they are also more enhanced than others, generally speaking. If you happen to get the supplement Transdimensional Teenage Mutant Ninja Turtles you will be able to mutate, or de-evole a normal human. These can be basis for LGM's(Little Green Men).

[edit] Life in Orbit

The Shino-Japanese station- the grave yard, was cut up by a killer satellite, the Earth Flashed and now is a cloud of dust, you need to find another means of survival. For the those in the Zone, this was an easy but desperate choice, see necessities of life for a bit of this. The surviving Stations, ships and various other stuff that hasn't seen it's orbit decay has been utilized to the mutual benefit of the entire community.

Freedom Station- is rough equivalent to America and it's inhabitants called Yankers are open and friendly.
Laika Station- the Russian station, is more a throw back to the old Soviet days and tend to be xenophobic to all, but Yuro Station, the Moon and a few close Independents.
Yuro Station- the European collective once was a common entity but they have since returned to a more monarchy style and retreated into their various areas.
Outcast Station- isn't really a station in the usual sense. More like a leper colony than anything, this is where those with the most extreme of mutations go or live. Built out of whatever can be salvaged, it offers little protection from the rigors of space except in the very heart of the station.
The Moon- largest concentration of human life in the Zone. They are seriously territorial and they tend to shoot a lot then try to ask questions. Most just stopped asking questions altogether.
Earth- no one in space will ever dream of setting foot on earth. since most are second and possibly third generation spacers.
Mars Base- nothing has been heard from them and most figure they died out fairly quickly. No one has ever had reason to think otherwise.
Freebooters, miners and the Network- Freebooters/ Scavengers, ship owners,are the ones that make life in space possible as much as Miners who dig through those asteroids for the ice and minerals. The Network is the Organized Crime branch for the Spatial Community.

[edit] Necessities of Space Life

No one lives long in space without air, water and no one prospers without raw materials. Luckily there's an asteroid belt near by and more than a few space craft have survived. You also need to protect yourself and the cargo from raiders/ pirates and even if you have a spiffy power like lightning, you can't use it in hard space without freezing solid- common tactic called being 'spaced'. So clothing, weapons and tools common for survival can be found toward the back before the Adventure senarios.

[edit] RIFTS

Conversions of these same areas, using; KLS Corporation- Feedom Station, CAN Republic on the Moon, Mark III, IV and V Glitter Boy's, VRRDS Samurai and Mikado robots, pretty much says it all.