Mustafar
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Distance from Core | Unknown |
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Region | Outer Rim Territories |
Oversector | Oversector Outer |
Sector | Unknown |
System | Mustafar system |
Number of suns | 2 |
Population | Unknown |
Surface water | None |
Affiliation | New Empire |
Mustafar is a fictional planet in the Star Wars universe. It is portrayed in Star Wars Episode III: Revenge of the Sith.
The planet is covered by hundreds of volcanic caldera, most of which are in a state of constant eruption. The volcanic activity is caused by gravitational stresses on the planet created by the two gas giants that affect its orbit. An automated energy and mineral collection facility on the planet is used by the Separatist Council as their last headquarters.
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[edit] History
Despite its hellish conditions, Mustafar has developed native lifeforms. A sentient race, known as Mustafarians, developed in the cooler hollows of the planet. They are divided into two subspecies: the tall, thin Northern Mustafarians (led by the enigmatic "Maverick Main") and the shorter, hardier Southern Mustafarians (aka "The Mustafar Rats"). The Techno Union took an interest in the planet and the mineral-rich molten rivers covering its surface, and employed the Mustafarians to mine these minerals. The Mustafarians made use of native "lava fleas", as well as the Techno Union's technology that gave them further protection from the heat. The natives had little interest in outworld politics and were content to work on their homeworld.
[edit] Confederate World
As a planet controlled by the Techno Union, Mustafar was a member of the Confederacy of Independent Systems, but remained largely untouched by the Clone Wars. As the war progressed, Count Dooku and the Separatist Council saw fit to build a fortified stronghold on Mustafar to be used in the event that the war against the Galactic Republic did not go well. The Techno Union, the Commerce Guild and the Trade Federation funded the costly fortress, which was designed to be able to withstand any prolonged assault. Mustafar's terrain and environment made it difficult enough to reach the bunker, but it was designed so that even if enemies could pass the terrain, they would be unable to take the fortress. Tractor beam and ray shield technology protected the fortress from the lava rivers and the interior chambers were climate-controlled.
[edit] Confrontation
After the defeat of the Separatists in the opening battle scene of Revenge of the Sith, the Separatist leaders are moved to the Mustafar fortress at Darth Sidious' command. Soon afterward, Darth Vader (the recently corrupted Anakin Skywalker) assassinates the entire Separatist leadership at Sidious' command. He is tracked there by Obi-Wan Kenobi, culminating in a climactic duel depicted in Revenge of the Sith.
In course of the fighting, Obi-Wan slices off Vader's legs and left arm. Vader falls near the shore of a river of lava; the heat of the lava sets his robes on fire, burning off most of his skin and hair and damaging his lungs. It is due to these wounds that he wears the black life-supporting suit with he appears in the original Star Wars films.
[edit] Expanded Universe
Mustafar appears in the video game Star Wars Battlefront II. In the game, Gizor Dellso, a Geonosian who hates the Galactic Empire, plans to start another Clone War. He reactivates a droid factory and begins creating a new droid army. He acquires engineering drawings for a new, superior battle droid, but his plans to use these droids are foiled when Vader's 501st Legion destroys the factory.
[edit] Behind the scenes
Star Wars creator George Lucas has on multiple occasions used ideas in his films that had been considered but not used in earlier projects, and Mustafar is no exception. Rough drafts of the script for Star Wars Episode VI: Return of the Jedi describe a similar world for the setting of the final battle between Vader and Luke Skywalker. The novelization of Return of the Jedi had previously stated that the duel between Obi-Wan and Anakin which led to Anakin's terrible injuries happened on a volcano planet.
The name Mustafar derives from the Arabic word "Mustafa"[citation needed], which translates as "the chosen one". However, also compare with Muspelheim, the mythical Norse realm of fire.
Mustafar scenes are a combination of film of Mount Etna, models, and computer generated effects. One such effect was a custom flowing jelly. Ultra-powerful lights from the bottom of the "lava" flow produced the glow of the molten rock.
Mustafar was originally designed to look like Lucas' vision of hell,[1] and drew heavy inspiration from Jupiter's volcanic moon Io.
[edit] External links
- Mustafar in the Star Wars Databank
- Mustafar on Wookieepedia, a Wikia wiki
[edit] Notes
- ^ Revealed in an Lucas interview on CBS's 60 Minutes. Transcript March 13, 2005
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