MTV Drumscape
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MTV Drumscape (or Drumscape) is an arcade drum simulation made by Devecka Enterprises. First introduced in 1997, it was designed with the intention of introducing players to music in a fun and interesting way. Drumscape resembles Karaoke for drums and has been set up as a top earning attraction[citation needed] in the US and other countries by hundreds of amusement locations such as the Santa Cruz Boardwalk and several Las Vegas Casino game rooms[1]. Production of Drumscape stopped in 2001.
A number of celebrity drummers and musicians are pictured on the drumscape website either playing the game or posing with its creators[2].
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[edit] Gameplay
The player sits in a booth before an array of electronic drum simulation pads. After selecting a song from a large number of music tracks, the player hits the pads with a pair of drumsticks while a time meter counts down. The manufacturers recommend arcade machines be set to a 2 minute and 15 second play-period costing $1[citation needed]. Unlike other music games, the player's actions are not dictated by a set rhythm displayed onscreen, but rather the player plays as he sees fit. Additionally, Drumscape lacks a scoring system to indicate success or failure of a player. As the player drums, stage lights and crowd cheers are triggered to create a more realistic experience. Drumscape machines usually have a large number of tracks on them and the tracklist can be changed by the operator in a manner similar to a jukebox.
[edit] Design
Drumscape uses off the shelf components including a DTX drumset, amplifier, a standard computer (running the Drumscape menu software on its OS), a standard audio music player (such as CD system), and a standard VCR (not utilized in the final product)[citation needed]. As claimed in its patent, it does not provide any cues for drumming[2].
[edit] Reception
While Drumscape is deemed more realistic by some drummers[citation needed], it lacks a scoring system to indicate success or failure making it comparable to DDR DVD Game. For this reason, compared to drumming games like DrumMania it has seen comparatively lackluster success[citation needed]. While Drumscape aims to be the only drum simulation game in North America (due to the U.S. patent, which extends into Canada), many arcades have imported DrumMania to much success. This has put strong pressure on those arcades insisting on treading the more legally safe path.
[edit] Patents
Drumscape was the first music game based on Devecka Enterprises' 1996 patents and it was released in 1997 prior to Konami's first Beat Mania game[citation needed]. Devecka Enterprises has claimed that its patents cover not only drumming games but all music games[citation needed] (including but not limited to Guitar Freaks, Guitar Hero, Rock Band, and Dance Dance Revolution), however because its concept is very basic and that prior non-patented MIDI drumsets have been used as training tools and as input, the patent's validity has been called into question. Outside of the United States, Devecka's patents have been successfully challenged due to these claims. Neither Devecka nor MTV, for example, have challenged Konami or other music games companies (such as RedOctane for its Guitar Hero series or Namco for its Taiko no Tatsujin drumming game).
Within the United States, Devecka Enterprises has attempted to bar the legal licensing of DrumMania, a competitive and similar product that is more in line with traditional arcade games due to its ability to assign a score for player performance. Devecka's claim relies on its holding of the drum simulation game patent in the United States. As such, Devecka's patent numbers are currently cited in documentation for the Guitar Hero series and in its software[citation needed].
Devecka Enterprises president, John Devecka, is a consultant for Activision[3] which now owns all of Devecka Enterprises' US and international patents. All patents issued by the USPTO are presumed valid[4][5].
Later Devecka patents include:
- US patent 5739457 (April 14, 1998) - Method and apparatus for simulating a jam session and instructing a user in how to play the drums[6]
- US patent 6018121 (January 25, 2000) - Method and apparatus for simulating a jam session and instructing a user in how to play the drums[7][8]
[edit] References
- ^ Press - Arcades 2006
- ^ a b http://www.drumscape.biz
- ^ GameSetWatch - GameSetInvestigation: The Guitar Hero Patent Mystery
- ^ 35 U.S.C. 282 Presumption of validity; defenses. - Patent Laws
- ^ Gamasutra - Exclusive: Exploring Guitar Hero III 's Patent Secrets
- ^ United States Patent: 5739457
- ^ United States Patent: 6018121
- ^ Patent Database Search Results: IN/devecka in US Patent Collection