Motor City Patrol

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Motor City Patrol gameplay
Motor City Patrol gameplay

Motor City Patrol is a top-down driving game released in 1992 for the Nintendo Entertainment System. It was developed by Source Research & Development Ltd. and published by Matchbox International Ltd..

Contents

[edit] Plot

The point of the game is that you are an officer of the law whose job it is to patrol one of five precincts for a week at a time. As you get farther and farther into the week, you are given a larger area to patrol, as well as a longer shift in which to do it.

[edit] Controls

Up - Turns on your police siren. If pressed again, turns siren off.

Down - Used to brake.

Right/Left - Used to turn right or left.

Start - Pauses the Game

Select - On upgrade screen at end of each shift, the Select button selects the upgrade desired. Also brings up precinct map.

B Button - Used to accelerate. Holding button down causes car to move forward. Releasing causes car to slow down.

A Button - Shoots gun, as long as bullets are possessed.

[edit] Gameplay

The game itself is much like an early form of Grand Theft Auto. You drive around all day looking for speeders, robbers, and public enemies, while avoiding hurting innocent civilians. When a criminal(either speeder, robber, or public enemy) appears on your precinct map, you must either pull over or shoot the offender's vehicle. The game ends when you fail in a mission, receive 5 or more warnings, shoot a civilian, or total your car. After going through all 5 precincts(at 7 days apiece), you begin in precinct 1, on day 1, with all your points, merits, warnings, and car upgrades. The game cycles continues indefinately until you lose.

[edit] External links