Mother (video game)

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Mother
Box art of MOTHER
Developer(s) Ape, Inc.
Nintendo Tokyo R&D Products
Publisher(s) Nintendo
Designer(s) Shigesato Itoi (director, designer)
Shigeru Miyamoto (producer)
Hiroshi Yamauchi (executive producer)
Keiichi Suzuki(composer)
Hirokazu Tanaka (composer)
Shinbo Minami (character designer)
Tatsuya Ishii (character designer)
Series EarthBound
Platform(s) Famicom
Release date JPN July 27, 1989
Genre(s) Console role-playing game
Mode(s) Single player
Media 3 megabit cartridge

Mother (マザー Mazā?) is a console role-playing game developed by Ape, Inc. and Nintendo Tokyo R&D Products and published by Nintendo for the Famicom video game console. It was designed and directed by Shigesato Itoi and produced by Shigeru Miyamoto, with music by Keiichi Suzuki and Hirokazu Tanaka. It is the first game in the EarthBound video game series, and was never released outside of Japan. Mother tells the story of Ninten, a 12-year-old boy with psionic powers who journeys around the world to collect eight melodies in order to save the planet from an evil race of mind-controlling aliens.

The game was later re-released in a compilation with its sequel, EarthBound, on the Game Boy Advance as Mother 1 + 2.

Contents

[edit] Gameplay

A standard battle showing Ninten fighting a crow. The crow smokes in the japanese verson.
A standard battle showing Ninten fighting a crow. The crow smokes in the japanese verson.

Mother's gameplay is divided into two main parts: field maps and the game's battle system. Mother does not use a small-scale overworld map and instead connects towns, dungeons, and other places together by large outdoor areas. When in towns on the field map, players can talk with other non-playable characters, go to stores to buy equipment or items, rest in hotels, or enter other various buildings. By using any telephone in the game, Ninten can talk to his dad, who deposits money into Ninten's bank account and offers to record his progress.

When outside of towns on the field map or inside dungeons, the party will be attacked by enemies, at which point the game shifts into its battle system. When in battle, the game switches to a first-person view, only showing the enemies and a menu system used to issue commands. Actions are chosen for each character by the player, and then characters and enemies take turns doing them in an order determined by their speed statistics. Winning battles awards experience points, which characters require to level up. Leveling up increases a character's stats and lets them learn more abilities. If a character loses all of their hit points, they will die and the player must go to a hospital and pay to revive them. If every character dies, no progress is lost, but the party is transported back to the last area they saved at and the amount of money they had on hand is halved.

[edit] Plot

See also: List of Mother characters

Mother tells the story of Ninten, a 12-year-old boy with psionic powers who journeys around the world to collect eight melodies in order to save the planet from an evil race of mind-controlling aliens. Along the way he is joined by three friends; a young boy tormented at his school for being a nerdy genius, a girl whose mother mysteriously went missing, and a gang leader whose parents were murdered. They meet many unusual characters and visit strange settings before ultimately confronting the leader of the aliens, Giygas (known as Gyiyg in the Japanese version of the series and also known as "Giegue" in the unreleased English prototype).

Ninten's power, PSI, was utilized by an alien race that abducted George and Maria, his great-grandmother and great-grandfather. George stole the secrets to the power while living among the aliens, and upon his return to Earth attempted to research it further and spread the research. Of the four playable characters, Ninten possessed it due to being the great-grandson of George, while Ana had developed her PSI powers on her own, and became famous for having done so.

Though George and Maria were not mistreated while in captivity of the aliens (due to Maria taking care of an alien named Giygas), Giygas sought revenge on George for stealing the secrets of PSI, and subsequently launched an invasion of the planet Earth.

[edit] Development

Mother was designed and directed by Japanese copywriter and television personality Shigesato Itoi. One of the inspirations for the name was John Lennon's song "Mother."[1]

Shigesato Itoi, the game's designer, said that the last parts of Mother were not tested for bugs and balance issues.[citation needed] When talking about this at a Mother 1 + 2 promotional event, Itoi humorously stated, "When we got to fine-tuning the difficulty there, I was like, 'Whatever!'".[1]

[edit] Planned United States release

Nintendo of America had translated and originally planned to release Mother in the United States under the title Earth Bound.[2] The localization was completed in 1990, but marketing pushed the release into fall of 1991, and it was eventually canceled.[3] The Localization Producer and English Script Writer for Earth Bound, Phil Sandhop, explained, "Once the Super NES squatted in the pipeline and shoved the game aside from its appointed time, I believe that the marketing execs just decided that the game would be too expensive to produce and unsuccessful without marketing, and that's why it fell into oblivion."[3] During localization some changes were made to the game, such as removing blood from enemy sprites or changing town names.[4]

Eventually, the fan translation group Demiforce found a beta cartridge of the game on eBay, and organized an effort to collect enough money to buy the game.[3] The project was a success, and soon after, the game was dumped into a ROM and circulated around the internet.[3] Demiforce appended "Zero" onto the title to retroactively discern it from its sequel, EarthBound. Since Demiforce had built its reputation on releasing their English translations out of the blue, some fans debated whether the cartridge had been translated by Nintendo or by Demiforce themselves. However, today it is generally agreed that the cartridge is legitimate, as Mother 1 + 2 contains all of the changes found in the beta cartridge.[3]

[edit] Music

Mother's soundtrack was composed by Keiichi Suzuki and Hirokazu Tanaka. The music was released on compact disc and cassette tape by Sony Records on 1989-08-21. It consists of eleven tracks, seven of which have vocals. Some of the game's notable songs include "Eight Melodies", which plays a heavy role in the story, and "Pollyanna". Both have lyrical versions on the album, sung by St. Paul's Cathedinal Choir and Catherine Warwick, respectively. On 2004-02-18 the soundtrack was re-released with digitally remastered tracks.[5] Songs from Mother appear in EarthBound, Mother 3, Super Smash Bros. Melee and Super Smash Bros. Brawl in their original or remixed form.

Mother track listing
Number Track
1 Pollyanna (I Believe In You)
2 Bein' Friends
3 The Paradise Line
4 Magicant
5 Wisdom of the World
6 Flying Man
7 Snow Man
8 All That I Needed (Was You)
9 Fallin' Love, and
10 Eight Melodies
11 The World of Mother

[edit] Reception

Mother was successful in Japan, selling approximately 400,000 copies.[6] In two polls conducted by Famitsu, it was rated as the 9th best game on the Famicom and the 38th best game of all time.[7][8] The game was listed as the fourth most-wanted Virtual Console release in a poll in the June 2008 issue of Nintendo Power,[9] and in the following issue it moved up to second most-wanted.[10] In a Mother 1 + 2 review, Netjak praised Mother's modern setting and broad themes, calling the game, "quite dark and mature."[11] Jeremy Parish from 1UP.com states, "the game balance is completely ridiculous, relying far too heavily on picking up better weapons and grinding for far too long."[12]


[edit] Trivia

The game features briefly in volume 16 of the manga Nana. In the final extra pages, a short comic explaining Nobu's past, a classmate of him gives him the game, which apparently he had borrowed from Nobu. He states that, "at the end, he even cried".

[edit] References

  1. ^ a b A Mother 1 + 2 promotional event with Shigesato Itoi. (2003) YouTube link with subtitles
  2. ^ "Nintendo Power's Pak Watch" (November 1990). Nintendo Power 18: 92. 
  3. ^ a b c d e Jonathan Wirth (2004-07-31). Spotlight: EarthBound. Lost Levels. Retrieved on 15 December 2007.
  4. ^ Spotlight: EarthBound - Violence. Lost Levels (2004-07-31). Retrieved on 08 May 2008.
  5. ^ IGN Staff (2004-01-13). Mother Soundtrack. IGN. Retrieved on 06 February 2008.
  6. ^ Hiroyuki Nakada. 1990. Nintendō daisenryaku: Mario ga Toyota o koeru hi! : handōtai sedai no sakusesu shinwa. JICC Shuppankyoku. ISBN 4796600639
  7. ^ John Szczepaniak. Form is Superior to Mass: Famicom History. NTSC-uk. Retrieved on 18 December 2007.
  8. ^ Colin Campbell (2006-03-03). Japan Votes on All Time Top 100. Next Generation. Retrieved on 15 December 2007.
  9. ^ (2008) Nintendo Power June, 2008 (in English). Future US, 25. 
  10. ^ (2008) Nintendo Power July, 2008 (in English). Future US. 
  11. ^ Rick "32_footsteps" Healey. Mother 1+2 (EarthBound and EarthBound Zero). Netjak. Retrieved on 16 January 2008.
  12. ^ Jeremy Parish (2006-04-22). Retronauts Hall of Fame: Earthbound Zero. 1UP.com. Retrieved on 16 December 2007.

[edit] External links