Mojo!
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Mojo! | |
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Developer(s) | FarSight Studios |
Publisher(s) | Crave Entertainment |
Platform(s) | PlayStation 2, Xbox |
Release date | NA 2003-08-26 PAL 2004-03-19 (PS2) PAL 2004-03-26 (Xbox) |
Genre(s) | Puzzle |
Mode(s) | Players: 1-4 |
Rating(s) | ESRB: Everyone PEGI: 3+ |
Mojo! is a 2003 video game that came out for Playstation 2 and Xbox. You steer a marble through a series of traps in order to break all of the colored blocks in a level. It is somewhat similar to Super Monkey Ball and Marble Madness yet is much different and provides a much larger set of puzzles and obstacles to solve. You receive a bonus if you beat a level in a certain amount of time. There are 100 levels in all along with multiplayer modes. There is also a stage editor where you can create all new levels.
[edit] Gameplay
- Red cell - Mojos original cell. Your Mojo must be red to break this cell.
- Green cell - The Green version of a red cell. Mojo needs to be green to break this cell.
- Blue cell - A blue version of a red cell. Mojo has to be blue to break this cell.
- Yellow cell - The yellow version of a red cell. Mojo needs to be yellow to break this cell.
- Ice cell - Icy version of all cells. You have to break all the other cells (not barrier or death) to break these ones
- Barrier cell - These cells can't be destroyed.
- Diode Barrier cells - These are barrier cells that let Mojo pass in 1 direction depending where the arrows pointing.
- Target Barrier cells - If Mojo finds a side on a barrier, a target will appear and you gain some Mojo plus the cell will break like an ice cell.
- Death cell - A outlined black box with a skull X inside of it. If Mojo touches it, Mojo instantly gets 1/10 his meter drained. (Known as a hazard or enemy)
[edit] Power-ups
- Unmagnetized power - Repulses and attractors won't have any effect.
- Shield power - If you get it, death cells act like a barrier cell (multiplayer only) and a hazard will disappear if Mojo touches it.
- Kill Enemy power - When you get it, Mojo can get rid of an energy ball or death cell.
- Spectrum power - If you have this power up, Mojo can break any cell (not ice, barrier or death cells) with any color Mojo is.
- Ball power (Multiplayer only) - Gives your ball strength and allows you to knock a ball out of ring.us
[edit] Music
All of the music in the game is actually pre-produced production music from FreePlayMusic.com. Some of the tracks in the game include:
- Call The: Stephen A. Love, Scott Schreer - World 9 theme
- Comeback: Jim Klein, Scott Schreer - Credits theme
- Fembot Caress: Phil Garrod, Reed Hays, Scott Schreer - World 7 theme
- Hap Hop: Pete Calandra, Scott Schreer - World complete theme
- Lowfrican: Ken Wallace, Scott Schreer - World 2 theme
- Manchester Moon: Phil Garrod, Reed Hays, Scott Schreer - World 1 theme
- Manhattan Avenue: Pete Calandra, Scott Schreer - World 3 theme
- Moteff: Ken Wallace, Scott Schreer - World 5 theme
- Stud: Robin L. Klein, Scott Schreer - Title theme and World 4 theme