Mobile Web

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The Mobile Web refers to the access to wireless data services using a mobile device such as as cell phones, PDAs, and other portable gadgets connected to a mobile telecoms network. Access does not require a desktop computer, nor a fixed landline connection. The service can be to the traditional World Wide Web or to any one of more limited service platforms such as WAP (Wireless Application Protocol), i-Mode and Blackberry services.

While many think that mobile web or mobile Internet means access to the traditional Internet using a mobile phone or device, this is not the case. The access can be to the traditional Internet, but it can be to less than the Internet, as typically is with WAP services, or it can be to more than the Internet, to data services that do not even exist on the traditional Internet, such as SMS text messaging and ringtones. The mobile web is similar to, but not identical to the traditional Internet and World Wide Web.

However, Mobile Web access today still suffers from interoperability and usability problems. This is partly due to the small physical size of the screens of mobile devices and partly due to the incompatibility of many mobile devices with not only computer operating systems, but also the format of much of the information available on the Internet.

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[edit] Standards

See also: List of mobile phone standards

The development of standards is one approach being implemented to improve the interoperability, usability, and accessibility issues surrounding mobile web usage.

The W3C Mobile Web Initiative is a new initiative set up by the W3C to develop best practices and technologies relevant to the Mobile Web. The goal of the initiative is to make browsing the Web from mobile devices more reliable and accessible. The main aim is to evolve standards of data formats from Internet providers that are tailored to the specifications of particular mobile devices. The W3C has published guidelines (Best Practices, Best Practices Checker Software Tool) for mobile content, and is actively addressing the problem of device diversity by establishing a technology to support a repository of Device Descriptions.

W3C3 is also developing a validating schema to assess the readiness of content for the mobile web, through its mobileOK Scheme, which will help content developers to quickly determine if their content is web-ready. The W3C guidelines and mobile OK approach have not been immune from criticism. This puts the emphasis on Adaptation, which is now seen as the key process in achieving the Ubiquitous Web, when combined with a Device Description Repository. An alternative approach is to adopt a Multi-Web Practice whereby for a given theme a set of URIs for different devices are developed with each URI having content appropriate to its designated device. A bookmark for this set of URIs held in an array is known as an AGI (Array of Graphic Identifiers)

mTLD, the registry for .mobi, has released a free testing tool called the MobiReady Report to analyze the mobile readiness of website. It does a free page analysis and gives a Mobi Ready score. This report tests the mobile-readiness of the site using industry best practices & standards.

Other standards for the mobile web are being documented and explored for particular applications by interested industry groups, such as the use of the mobile web for the purpose of education and training e.g. Standards for M-Learning Project.

[edit] Development

Evolution of mobile web standards
Evolution of mobile web standards

The Mobile Web primarily utilises lightweight pages written in Extensible Hypertext Markup Language (XHTML) or Wireless Markup Language (WML) to deliver content to mobile devices.

Applications for the mobile web are developed using the Six M's (formerly Five M's) service development tool created by the author Tomi Ahonen with Joe Barrett of Nokia and Paul Golding of Motorola, and referenced in numerous books and industry literature. The Six M's are Movement (location), Moment (time), Me (personalization), Multi-User (community), Money (payments) and Machines (automation). The theory was first introduced in the book Services for UMTS by Ahonen & Barrett in 2002.

New tools such as Macromedia's Flash Lite or Sun's J2ME enable the production of user interfaces customized for mobile devices. In any case, with the increasing movement away from website-based content towards delivery via RSS, Atom and other formats in which content is divorced from presentation, the issue of microcontent becomes less of a problem as the device rather than the content-provider is enabled to specify how the content is displayed.

[edit] Top-level Domain

The .mobi sponsored top-level domain was launched specifically for the mobile Internet by a consortium of companies including Google, Microsoft, Nokia, Samsung, and Vodafone. By forcing sites to comply with mobile web standards, .mobi tries to ensure visitors a consistent and optimized experience on their mobile device. However, this domain has been criticized by several big names, including Tim Berners-Lee of the W3C, who claims that it breaks the device independence of the web:

It is fundamentally useful to be able to quote the URI for some information and then look up that URI in an entirely different context. For example, I may want to look up a restaurant on my laptop, bookmark it, and then, when I only have my phone, check the bookmark to have a look at the evening menu. Or, my travel agent may send me a pointer to my itinerary for a business trip. I may view the itinerary from my office on a large screen and want to see the map, or I may view it at the airport from my phone when all I want is the gate number. Dividing the Web into information destined for different devices, or different classes of user, or different classes of information, breaks the Web in a fundamental way. I urge ICANN not to create the ".mobi" top level domain.

[edit] Mobile Web 2.0

An example Web 2.0 technology used on the mobile web is the blog, resulting in the term moblog. Critics point to the difficulties of transferring Web 2.0 concepts such as open standards to the mobile web. On the other hand, advocates present it as a means of pushing information up onto the web in addition to bringing information down to the user.[1] This push to allowing offline content to popular websites empowers the user. Furthermore, many major companies see the rapidly growing demand for advanced web access via mobile phones and provide a mobile version of their site. This allows users, even with newer devices, to quickly access websites and services in a view that is customized for mobile. Some examples include American Airlines [2] and Victoria's Secret [3] among many others. [4]. The first book on the topic was Mobile Web 2.0 by Jaokar & Fish, futuretext 2006.

[edit] Faxing via Mobile Web

With the advancement of Internet faxing, faxes are being sent online. Furthermore, they can be sent and received through Personal Digital Assistants (PDAs).

[edit] Seventh Mass Media

Since the first ringing tone was sold on the mobile phone in Finland in 1998, the mobile has emerged as the Seventh of the Mass Media. Today a wide range of paid media content is consumed on mobile phones ranging from 9.3 billion dollars of music and 5 billion dollars of videogaming (source: Netsize Guide 2008) to horoscopes, jokes, news, adult entertainment, etc. Also like on all other media, advertising appeared onto mobile when a free news service launched in Finland sponsored by ads in 2000.

[edit] Advertising on the Mobile Web

Main article: Mobile advertising

Advertisers are increasingly using the mobile Web as platform to reach consumers. The total value of advertising on mobile was 2.2 billion dollars in 2007 (source Informa). A recent study by the Online Publishers Association [5] reports that about one-in-ten mobile Web users said they have made a purchase based on a mobile Web ad, while 23% said they have visited a Web site, 13% said they have requested more information about a product or service and 11% said they have gone to a store to check out a product.

[edit] Common brands

[edit] Services

General service will enable the user to sign on to the main page. From there, the user is offered access to sites like major news networks, weather, sports scores, stocks, entertainment, movies, horoscopes, directories, maps, and shopping. The user also has the ability to check email on a variety of major servers, send instant messages, or chat. The home screen may also contain ads for new service.

[edit] Limitations

Though Internet access "on the go" provides advantages to many, such as the ability to communicate by email with others and obtain information anywhere, the web, accessed from mobile devices, has a large number of limitations, which may vary, depending on the device. These include:

  • Small screen size - This makes it difficult or impossible to see text and graphics dependent on the standard size of a desktop computer screen.
  • Lack of windows - On a desktop computer, the ability to open more than one window at a time allows for multi-tasking and for easy revert to a previous page. On mobile web, only one page can be displayed at a time, and pages can only be viewed in the sequence they were originally accessed.
  • Navigation - Mobile devices do not use a mouselike pointer, but rather simply an up and down function for scrolling, thereby limiting the flexibility in navigation.
  • Types of pages accessible - Many sites that can be accessed on a desktop cannot on a mobile device. Many devices cannot access pages with a secured connection, Flash or other similar software, PDFs, or video sites.
  • Speed - On most mobile devices, the speed of service is very slow, often slower than dial-up Internet access.
  • Broken pages - On many devices, a single page as viewed on a desktop is broken into segments, which are each treated as a separate page. Paired with the slow speed, navigation between these pages is slow.
  • Compressed pages - Many pages, in their conversion to mobile format, are squeezed into an order different from how they would customarily be viewed on a desktop computer.
  • Size of messages - Many devices have limits on the number of characters that can be sent in an email message.


In addition to the limitations of the device itself there are limitations that should be made known to users concerning the interference these devices cause in other electromagnetic technology.

The convergence of the Internet and phone, in particular has caused hospitals to increase their mobile phone exclusion zones. A study by Erik van Lieshout and colleagues (Academic Medical Centre, University of Amsterdam) has found that the General Packet Radio Service (GPRS) used in modern phones can affect machines from up to 3 meters away. The Universal Mobile Telecommunications System (UMTS) signals, used in 3G networks, have a smaller exclusion zone of just a few centimeters. Surprisingly the worst offenders in hospitals are the doctors (New Scientist, 15 September 2007, pg.5).

[edit] References

This article was originally created and edited using the Web on mobile devices.

[edit] See also

[edit] External links

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