Mobile Forces
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Mobile Forces | |
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Developer(s) | Rage Software |
Publisher(s) | Majesco |
Engine | Unreal Engine |
Platform(s) | Microsoft Windows, mobile phones |
Mode(s) | Single player, Multiplayer |
Mobile Forces is a first-person shooter computer game developed by Rage Software and published by Majesco using the first generation of the Unreal Engine. It is possible to play single player, via LAN or via Internet.
The game features eight different game modes, where all except from Deathmatch are team based: Deathmatch, Team Deathmatch, Captains, Capture the Flag, Domination, Detonation, Safecracker and Trailer. The game is notable for its reasonably successful inclusion of vehicles integrated with standard First Person Shooter gameplay, a rarity when the game was released. [1]
Mobile Forces includes eleven different locations. To win the game in single player one must complete all game modes on all locations.
Mobile Forces has been criticized for its weapon balancing issues- most predominantly the fact that a very few core weapons are the only reasonable choices in a game, which leads to a very narrow selection of useful weapons, specifically the Machine Gun and Rocket Launcher. [2]
The master browser server, hosted by Rage so that users could find game servers, went down resulting in a quick decreasing of the game's popularity. However, the game still lives on at MobileForces.org[1] where uses have created a master server of their own and allows users to edit a text file in the game's directory to point the game to the new master server.