Mobile 2.0

From Wikipedia, the free encyclopedia

Mobile 2.0, refers to a perceived next generation of mobile internet services that leverage the social web, or what some call Web 2.0. The social web includes social networking sites and wikis that emphasise collaboration and sharing amongst users. Mobile Web 2.0, with an emphasis on Web, refers to bringing Web 2.0 services to the mobile internet, i.e., accessing aspects of Web 2.0 sites from mobile internet browsers. This idea of Mobile Web 2.0 is discussed in detail by Ajit Jaokar and Tony Fish, in their book Mobile Web 2.0.

In contrast, Mobile 2.0 refers to services that integrate the social web with the core aspects of mobility – personal, localized, always-on and ever-present. These services are appearing on wireless devices such as Smartphones and multimedia feature phones that are capable of delivering rich, interactive services as well as being able to provide access and to the full range of mobile consumer touch points including talking, texting, capturing, sending, listening and viewing.

Enablers of Mobile 2.0

  • * Ubiquitous Mobile Broadband Access
  • * Affordable, unrestricted access to enabling software platforms, tools and technolgoies
  • * Open access, with frictionless distribution and monetization


Characteristics of Mobile 2.0

  • * The social web meets mobility
  • * Extensive use of User-Generated Content, so that the site is owned by its contributors
  • * Leveraging services on the web via mashups
  • * Fully leveraging the mobile device, the mobile context, and delivering a rich mobile user experience
  • * Personal, Local, Always-on, Ever-present


Implementations of Mobile 2.0

Mobile 2.0 is still at the development stage but there are already a range of sites available, both for so-called "smartphones" and for more ordinary mobile phones. The best examples are micro-blogging services Jaiku, Twitter, Pownce, CellSpin, and open platforms for creating sms services like Fortumo and Sepomo. Other examples of Mobile 2.0 services are MTV Network's South Park Mobile and VH1 Mobile Junk 20. South Park Mobile enables consumers to create their own content, blog via personalized avatars, access video on-demand, and access a wide range of South Park content via a rich, interactive user interface. VH1 Mobile Junk 20 enables consumers to upload pictures and videos, rate content and send to friends.

The largest mobile telecoms body, the GSM Association, representing companies serving over 2 billion users, is backing a project called Telco 2.0, designed to drive this area.

Early innovators include companies such as Red Circle Technologies and Nellymoser. Red Circle Technologies with a mobile labs framework to support users developing Mobile 2.0 sites. Nellymoser provides a comprehensive platform for delivering rich Mobile 2.0 services.

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