ToeJam & Earl III: Mission to Earth
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ToeJam & Earl III: Mission to Earth | |
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Developer(s) | ToeJam & Earl Productions Visual Concepts Entertainment |
Publisher(s) | Sega |
Designer(s) | Greg Johnson |
Platform(s) | Xbox |
Release date | 2002 |
Genre(s) | Platform |
Mode(s) | Single player, 2-player |
Input methods | Game controller |
ToeJam & Earl III: Mission to Earth is the third game in the ToeJam & Earl series, following ToeJam & Earl in Panic on Funkotron. It was originally intended to be released for the Sega Dreamcast console but after Sega discontinued the Dreamcast, development was shifted to the Microsoft Xbox.
A three-dimensional platform game, it was released in October 2002. The gameplay is primarily based on that of the original ToeJam & Earl, though elements from Panic on Funkotron were also included. The game presented a more adult approach, full random 3-D levels.
[edit] Overview
For the more-capable platform, ToeJam and Earl were given graphical makeovers; ToeJam was dressed in a tank top and shorts to accompany his gold medallion and baseball cap, while Big Earl's polka-dot Bermuda shorts were replaced by blue denim, and he was given a knit cap. The two characters are joined by Latisha, a blue female insect-like character in blue jeans, a bra top, and gold bangle jewelry. Players may play as any of the three, and may switch between characters in mid-game using the Character Switch Platforms. (Additional playable characters may be downloaded via Xbox Live, as well as additional levels.)
The three are called upon by Lamont the Funkopotamus, to retrieve the twelve Sacred Albums of Funk, which have been stolen and hidden on Earth. As with the original ToeJam & Earl, a variety of Earthlings stand in the way, many of which have carried over from the first two games. To fight against them, the player can use "funk powers" (as in Panic on Funkotron) such as Funk-Fu, a short-range energy blast, and Funk Notes, which can be launched at enemies from a distance, to "funkify" the Earthlings and render them harmless. Presents and food items, many of which carry over from ToeJam & Earl as well, are available to assist or hinder the player. The rhythm-matching from Panic on Funkotron also makes an appearance, in the form of Funk Rhythm, which funkifies nearby Earthlings or gives the player bonus points for matching rhythms by pressing the controller's buttons.
The levels, instead of being arranged in a linear fashion, are grouped into five zones, and accessed by collecting keys scattered throughout the levels. Each zone contains its own set of levels, as well as minigames in which the player must compete against the clock to win bonuses. The gates between zones are opened through special minigames, which must be accessed by collecting karaoke microphones, each of which requires the completion of a mission in one of the levels to acquire. Gradually, however, a more critical purpose is revealed, through cut scenes in which Lamont, in lines reminiscent of Star Wars (such as "I feel a great disturbance in the Funk"), tells the player of the existence of the "Anti-Funk", the game's final boss. Progress through the game is saved to the Xbox console's hard disk drive.
[edit] External links
- ToeJam & Earl Productions Inc. Official website
- ToeJam & Earl III: Mission to Earth at MobyGames
- Xbox.com catalog listing for ToeJam & Earl III: Mission to Earth
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