Mind's Eye Theatre
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Mind's Eye Theatre | |
Designer | oWoD: Mark Rein·Hagen, Graeme Davis, Tom Dowd, Chris Cowart, Don Bassingthwaite, S. P. Somtow, Ken Cliffe nWoD: Peter Woodworth |
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Publisher | White Wolf |
Publication date | July 18, 2005 (nWoD) |
Genre(s) | live action role-playing game |
Mind's Eye Theatre is a live action role-playing game based on the White Wolf World of Darkness universe, sharing a theme and setting originally with the table-top role-playing game Vampire: The Masquerade and now with its revision, Vampire: The Requiem. (The rules for Mind's Eye Theatre have likewise been revised.)
Conflicts and skill challenges were settled in the previous edition with a "paper rock scissors" system often referred to as "throwing chops" or "hand jamming". The new Mind's Eye Theatre system, however, uses a random card-draw mechanic. Every player carries a deck of ten playing cards (2-10, plus an Ace), and adds a skill modifier to their draw.
The game possesses many rules both for game play and player safety.
In 1999 Pyramid magazine named Mind's Eye Theatre (the original version) as one of the Millennium's Best Games. Editor Scott Haring said "Mind's Eye Theater was the first to take an established paper-and-pencil RPG and do the translation to live-action. And it is easily the most successful live-action game, too."[1]
[edit] References
- ^ Haring, Scott D. (1999-12-24). "Second Sight: The Millennium's Best "Other" Game and The Millennium's Most Influential Person". Pyramid (online).
[edit] External links
- Mind's Eye Theatre website
- White Wolf's Mind's Eye Theatre forum
- Interview with Eddy Webb - Freelance Mind's Eye Theatre Developer