Miles Sound System
From Wikipedia, the free encyclopedia
This article does not cite any references or sources. (April 2007) Please help improve this article by adding citations to reliable sources. Unverifiable material may be challenged and removed. |
Miles Sound System is a two-dimensional sound software system primarily for computer games and used mostly as an alternative for low-end audio chipsets. It uses little CPU time while providing adequate audio output. It was originally a middleware driver library for soundcards to use in DOS applications when no viable alternative was available. RAD Game Tools acquired the technology from Miles Design in 1995.
The version of Miles Sound System for DOS has been released by Robert Miles as open-source code. The package contains code for both real-mode and protected-mode programs.
[edit] Games using MSS library
Syndicate uses MSS in version 2, and its sequel, Syndicate Wars uses MSS v3.3.
Grand Theft Auto III and its stand-alone prequel, Grand Theft Auto: Vice City, both use newer versions of this system.
[edit] External link
Miles Sound System at RAD Game Tools