Mielikki (Forgotten Realms)
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Forgotten Realms Deity | |
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Mielikki | |
Title(s) | Our Lady of the Forest, the Forest Queen, the Supreme Ranger, Daughter to Silvanus |
Homeplane | Krigala/The Grove of the Unicorns, located in the House of Nature (The Beastlands) |
Power Level | Major Goddess |
Alignment | Neutral Good |
Portfolio | Autumn, dryads, forest creatures, forests, Rangers |
Domains | Animal, Good, Plant and Travel |
Alias(es) | Khelliara (Rashemen) |
Superior | Silvanus |
Mielikki (my-lee-kee or /maɪ'li.ki/) is a fictional goddess in the Forgotten Realms campaign setting. Mielikki is the goddess of autumn, druids, dryads, forests, forest creatures, and rangers. Her symbol is a gold-horned, blue-eyed, unicorn's head facing left, and her Third Edition D&D domains are Animal, Good, Plant and Travel. Mielikki is Neutral Good.
Mielikki is based on a historical Mielikki from Finnish mythology (see Mielikki), supposedly having been active in more than one plane of existence. In the Second Edition Forgotten Realms Campaign Setting, Mielikki originally came from Earth. This was omitted from the Third Edition Forgotten Realms Campaign Setting.[1]
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[edit] Famous Followers
Some of the most well known supporters of the beautiful goddess are:
- Drizzt Do'Urden (Dark Elf Ranger)
- Drizzt's past mentor, the blind ranger Montolio Debrouchee (Mooshie)
- Pikel Bouldershoulder, the dwarven druid.
- Florin Falconhand (human ranger)
[edit] Orders
- Order of the Unicorn's Horn
The Order of the Unicorn's Horn is a small society of itinerant healers who bring solace to injured people, animals, and plants.
- Shadoweirs
This group serves as a type of religious knighthood of the woods. Members are activist and proselytize with zeal, and are willing to go on the offensive on behalf of their sacred forests. They seek to advance the regrowth of ancient forests reduced by civilization, and to halt the endless assault of civilization on their ancient homeland.
[edit] Clergy
The clergy of Mielikki include clerics, druids, rangers, and druid/rangers. They may be lawful good, neutral good, chaotic good, or true neutral.
Generally, druids of Mielikki take on the abilities of rangers. Unlike other druids, who are not allowed to wear metal armor, or use weapons restricted by their oaths, they may use all kinds of armor and weapons rangers normally use.
[edit] References
- ^ Neverwinter Nights: The gods of D&D (25 June 2003). Retrieved on 2006-03-19.
- Boyd, Eric L, and Erik Mona. Faiths and Pantheons (Wizards of the Coast, 2002).
- Martin, Julia, and Eric L Boyd. Faiths & Avatars (TSR, 1996).
- Greenwood, Ed, Sean K Reynolds, Skip Williams, and Rob Heinsoo. "Forgotten Realms Campaign Setting" (Wizards of the Coast, 2001).
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