Talk:Microsoft XNA/1st Archive

From Wikipedia, the free encyclopedia

Archive This is an archive of past discussions. Do not edit the contents of this page. If you wish to start a new discussion or revive an old one, please do so on the current talk page.

Contents

Misc

This article reads like a marketing brochure, as though all statements on what XNA is or does were copied directly from Microsoft's promotional materials. I don't see how there can be any degree of neutrality this way.

Can't games targetting the XNA framework be developed in any .NET language? Jmacdonagh 18:14, 22 March 2006 (UTC)

Yes, XNA can be used iwth any .NET language, but it requires a bit of hacking, as the installer package integrates into C# Express. It has already been used with Chrome, F#, and Visual Basic.

The article needs an expansion, not just a copy edit. I wish I had enough knowledge to do it myself!!! --Soumyasch 10:18, 22 March 2006 (UTC)

Trying to edit. --Soumyasch 10:29, 22 March 2006 (UTC)
Done. Please review. --Soumyasch 13:54, 22 March 2006 (UTC)

This article still needs a lot of work. I'll contribute a little. 128.2.161.92 08:03, 15 February 2007 (UTC)

Latest release

Is a beta release, isn't it? --Soumyasch 12:24, 25 March 2006 (UTC)

Its March 2006 CTP, updated article accordingly. --Soumyasch 12:27, 25 March 2006 (UTC)
CTP? Controled Test Product? - I have NFI On what that means. EDIT - Never mind, I had a look on the wiki, and found what it means. --Amckern 03:59, 26 March 2006 (UTC)
For the record, Community Tech Preview for those not introduced in that lingo. ;-) -- Northgrove 21:47, 30 August 2006 (UTC)
The version released in December 2006 was officially called 1.0, and XNA exited beta then. There is not yet any official version number for the April 2007 release, but it might be 1.1.

Video support Isssue?

It is true that xna does not include a video support until vista release? ALoopingIcon 05:04, 30 March 2006 (UTC)

If I recall correctly, XNA uses Direct3D 10, which is specific to Vista due to the near-complete rewrite of the Windows graphics subsystem and underlying driver model, and is (or will be?) on the Xbox 360 as well. Warrens 17:33, 30 March 2006 (UTC)
"XNA Graphics has received a major API overhaul from MDX 1.1, but like MDX, XNA Framework
Graphics uses core Direct3D 9 graphics technology." from
http://msdn.microsoft.com/directx/xna/migration/ Here you can see what is missing from Beta 1.

Youtube

Youtube has some good links.