Michael Bhatty

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Dr. Michael Bhatty (born 1967) is a noted computer game designer, producer and writer from Germany, responsible for the development and integration of modern story mechanics in the German game industry. Bhatty defines games not just as games, but a media form of its own, therefore implying that a far vaster range of content can be covered.

His dissertation in media science covers the aspects of the history of interactive fiction, conncected to film, TV, literature and theater as well as to classical pencil-&-paper-games. Here he also defines the chaos paradigma, an interactive story telling concept, which combines the paradigms of screen writer Syd Field and Christopher Vogler with chaos theoretical mechanics. As one of the first computer games, Bhatty introduced all of the archetypes defined by Carl Jung into a computer game: With Aarne Jungerberg he designed the gameplay, story, world and characters for Sacred (game), Ascaron 2004.

[edit] Works

  • FarCry 2 (novel), Stuttgart, May 2008
  • BerylTales, Michael Bhatty Entertainment and Xybris Interactive, 2008
  • FarCry 1 - Götterdämmerung, (Novel), Stuttgart: Panini 2007
  • TinCan - Escape, Phenomedia, 2006
  • Sven 2 - Gut zu Vögeln, Phenomedia, 2006
  • Moorhuhn: Piraten, Phenomedia, 2006
  • Sacred, Ascaron/ Take 2, 2004
  • Ballerburg, Ascaron, 2001
  • Bhatty, Michael, Interaktives Story Telling, Aachen: Shaker 1999
  • Bhatty, Michael, Geschichte und Vermarktung der Hollywood-Glamour-Photographie, Peter Lang 1997
  • PAX Westphalica, FOKUS, 1998
  • Skintonic (documentary), 1992

[edit] External links