Mensch ärgere dich nicht
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Mensch ärgere dich nicht | |
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Designer | Joseph Friedrich Schmidt |
Publisher | Schmidt-Spiele |
Players | 2 to 4 |
Age range | 5 years and up |
Playing time | 30 minutes |
Mensch ärgere dich nicht is a German board game (but not a German-style board game), by Joseph Friedrich Schmidt (1907/1908).
The game was issued in 1914 and sold about 60 million copies. It is a Cross and Circle game with the circle is collapsed onto the cross, similar to the Indian game Pachisi, the American game Parcheesi, and the English game Ludo. There is a computer adaptation.
[edit] Name
The name of the game means "Do not get angry" (literally Do not get angry, man or Do not get angry, buddy). The name derives from the fact that a peg is sent back to the B field when another peg lands on it, similarly to the game Sorry!.
[edit] Rules
Every player places his/her four figures on the four B fields.
The players start throwing the dice one after the other.
If the player has any number he/she may move any of his figures in the game the number of dots on the dice. He/she may jump other figures. When the figure's move ends on an occupied field, the occupant figure is moved to the B fields.
When a player has a six and has still figures on the B field, he/she has to put one figure on the A field. The figure is now in the game and the player may throw the dice again and move this figure the number of dots on the dice. If a figure was on the A field it is removed to the B fields.
When a player has a six and no figures on the B field he/she may move six with any figure and play again.
After completing a round around the board a figure may step on the goal fields a-d. The first player who fills all four fields wins.
Variation which is played by most players: a player who has no figures in the game may throw the dice three times.