Talk:Megaminx
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[edit] Contradictory?
The article claims that in the 6-coloured version, the visually-identical pairs cannot be physically interchanged. This means that in the 12-coloured version, not every possible arrangement of faces is possible. Therefore the number of possible combinations for the 6-coloured and 12-coloured version should be equal. This is just based on my intuition, so I could be wrong ;) --Cornflake pirate 13:03, 1 March 2007 (UTC)
Also, the end section about the permutations says that the 6 color and 12 color have different amounts of permutations, but with the same amount of pieces it realistically should be the same. if it is impossible to interchange the 2 colors on a given face, then these numbers should be the same, am I wrong?
- Obviously there are the same number of pieces, no matter how they are identified. What counts as far as visible permutations are concerned is whether you can tell one state from another. If you can't tell them apart, they count as one permutation.
- Taking a solved 6-colour puzzle and interchanging 1 pair of identically coloured pieces and then another pair so the puzzle is again in a solved state does not count as a separate permutation since the two states cannot be told apart unless you specifically identify each pair of like-pieces (they don't need to be marked with a pen - keeping track of each one is enough to uniquely identify it). There are no identically-coloured pieces on the 12-colour puzzle so every possible physical permutation counts.
- To clarify - if I coloured all the faces blue so that there were 30 identically-coloured edge pieces (and 20 corners) there would only be one permutation since rearranging the puzzle would make no discernible difference. I'll remove the Contradiction Template if no-one has any objections. Secret Squïrrel 14:36, 25 March 2007 (UTC)
[edit] Inventors
Citation:
"The Magic Dodecahedron has been contemplated for some time. So far I have seen photos or models from: Ben Halpern (USA), Boris Horvat (Yugoslavia), Barry Lockwood (UK) and Miklós Kristóf (Hungary), while Kersten Meier (Germany) sent plans in early 1981. I have heard that Christoph Bandelow and Doctor Moll (Germany) have patents and that Mario Ouellette and Luc Robillard (Canada) have both found mechanisms. The Hungarian version is notable as being in production ... and as having planes closer to the centre so each face has a star pattern."
"Uwe Mèffert has bought the Halpern and Meier rights, which were both filed on the same day about a month before Kristóf. However there is an unresolved dispute over the extent of overlap in designs."
Other:
Hungarian Supernova
User talk:Zlajos 8:00, 09 Dec 2007 (CET) [[1]] —Preceding unsigned comment added by Zlajos (talk • contribs) 06:59, 9 December 2007 (UTC)
[edit] Exact number of positions
This number is putting a horizontal scrollbar onto my screen. Does anyone really care to see an exact decimal representation? I'm going to go ahead and get rid of it. The approximation in scientific notation suffices. ~ Booya Bazooka 21:19, 13 May 2008 (UTC)
- Agreed the number itself is not very interesting. A description of how it was arrived at would add some value to the article though. SpinningSpark 20:16, 14 May 2008 (UTC)
[edit] Magic120Cell
i'm a bit busy myself, but they've invented a 4D-megaminx. You can find it here http://www.gravitation3d.com/magic120cell/ - MethoxyRoxy —Preceding unsigned comment added by 145.58.168.42 (talk) 13:19, 14 May 2008 (UTC)
- Thanks, I've taken some screen shots and am going to put together an article on multidimensional puzzles. For now, it's in my user spacehere if anyone is interested. Any furthere info welcome. SpinningSpark 22:05, 18 May 2008 (UTC)
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- Now in article Magic 120-cell SpinningSpark 12:57, 24 May 2008 (UTC)