Matt Mihaly
From Wikipedia, the free encyclopedia
Matt Mihaly / Matthew Mihaly (b. June 21, 1972) is an American CEO and Creative Director of Iron Realms Entertainment and is known for pioneering the sale of virtual assets in online games.
[edit] Biography
Matt attended Cornell University in Ithaca, New York, receiving a Bachelor's degree in political science, or 'government', as Cornell calls it, in 1994. During college, Matt became involved with MUDs, especially Batmud, where he was an implementor called a Wiz.
In 1996, Matt founded Iron Realms Entertainment and served as lead designer and producer on Achaea.
In 1997, he pioneered the Virtual Asset Sales (VAS) model, holding auctions for virtual weapons and armor in Achaea.
In 2000, he served as Senior Consultant to the Secretary-General of the World Summit of Young Entrepreneurs, in New York, New York, leading development of a system with very low technology requirements to permit entrepreneurs in impoverished 3rd-world countries to participate. [1].
Matt has since overseen the release of four successful MUDs, with another in the pipeline, and is producing and serving as lead designer on Iron Realms' first graphical game, Earth Eternal. He speaks at conferences like Dragoncon[2] and the Game Developers Conference [3]. He served as technical editor on Richard Bartle's book, Designing Virtual Worlds [4], and contributed an essay to Lee Sheldon's book, "Character Development and Storytelling for Games"[5]
[edit] Games
- Achaea, Dreams of Divine Lands (Lead designer, Producer; Iron Realms 1997 - 2005)
- Aetolia, the Midnight Age (Creative Director; Iron Realms 2001)
- Imperian (Creative Director; Iron Realms 2003)
- Lusternia (Creative Director; Iron Realms 2004)
- Midkemia Online (Creative Director; Iron Realms 2006)
- Earth Eternal (Lead Designer, Producer; Sparkplay Media 2006)
- Tears Of Polaris (Lead Designer, Producer; Iron Realms 2008)