Mathias Fuchs
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Artist, musician, media critic.
Senior Lecturer at the University of Salford. Course Leader in MA Creative Technology and MSc Creative Games.
Sound- and Media-Installations in Vienna, London, Mexico City, Tokyo, Helsinki, Stockholm, Norwich, London, Cairo. Commissioned work for ISEA94 and ISEA2004, ars electronica, PSi #11, futuresonic, EAST, Millennium Dome. Creative Games for Museums, Urban Planning and Theatre Performances. Mathias Fuchs has pioneered in the field of artistic use of game engines in various game art installations. (SIGGRAPH, ISEA, mediaterra, resfest) He worked in collaboration with Paul Sermon, Steve Dixon, Olly Farshi, Werner Moebius ...
Mathias Fuchs started the first European Masters Programme in Creative Games at the School of Art & Design at the University of Salford in Greater Manchester.
Creative Games is a discipline on the borderline of Games, Art, Critical Discourse. Main topics are:
• History and Philosophy of Computer Games
• Aesthetics of Computer Games
• Games as Museums and Exhibitions
• Computer Games as Musical Instruments and Sound Tools
• Interactive Text Spaces
• Embedded Games (Cross-media and mixed media)
• City-Scapes in Ludic Contexts