Mashed
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Mashed | |
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Developer(s) | Supersonic Software |
Publisher(s) | Empire Interactive |
Engine | RenderWare |
Platform(s) | PC, PlayStation 2, Xbox |
Release date | PAL June 18, 2004 (PS2, Xbox)[1] PAL June 25, 2004 (PC) [2] |
Genre(s) | Vehicular combat |
Mode(s) | Single player, Multiplayer |
Rating(s) | PEGI: 12+ |
Mashed is a video game published by Empire Interactive for the Microsoft Xbox and Sony Playstation 2 as well as PC. It was developed by Supersonic Software on the RenderWare engine. It is a top-down racing/vehicular combat game, similar in style to Micro Machines, Circuit Breakers and Super Sprint.
Each race consists of four vehicles. The player has to navigate various obstacles and obtain weapon pickups to succeed. The game operates a left-behind principle: the camera tries to keep all players in one screen, and if one drops far enough behind in the race, they are eliminated, and the other players race on. This continues until there is one player left, who is given two points, while the rest of the racers also gain or lose points depending on their final position in the round. The system then repeats until a player reaches a set number of points, usually 10 or 12. In multiplayer, knocked out players have the option of striking cars still racing with partially controlled missiles, known as airstrikes.
[edit] Response
Mashed was noted in its reviews for being one of the best multiplayer games created, and in the UK it was given a 9/10 from OPSM2 and glowing reviews from other games magazines. However, the merit was generally not seen in the US, with GameSpot giving it a 3.4 and others even less.
[edit] Drive to Survive/Fully Loaded
In North America, Mashed was eventually released in late 2006 for PS2 and Xbox, simply titled as "Drive to Survive", which was also the original subtitle for the game. It is notable that the game was later re-priced at $10.
A second version of Mashed was released under the title Mashed: Fully Loaded in Europe and Asia. It contained multiple game fixes, extra weapons, vehicles and tracks, as it was developed on a different engine to that of the first game. Also, the game featured improved sound, graphics and load times.